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CorelDraw 2019 goes multi-platform

BY
Kathleen Maher

CorelDraw is 30 years old and as Corel settles into an annual release cadence, the 2019 update brings CorelDraw to ...

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Epic builds out its portfolio

BY
Kathleen Maher

Acquisitions over the last year add cloud power, scripting, back end management, and virtual production. The game engine giants, Unreal ...

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Glassbox Technologies: virtual production tools

BY
Kathleen Maher

Startup hopes to replace today’s custom and proprietary systems with off-the-shelf products. Glassbox is debuting their new cross-platform virtual camera ...

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Analyst JPR releases report on ray traced rendering

BY
GfxS staff

Report gives insights into applications in manufacturing, product design, architecture, and entertainment. By Kenneth Wong Jon Peddie Research (JPR), which specializes ...

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Corel releases CorelCAD 2019

BY
Kathleen Maher

Clone CADs are finding their space in a post-AutoCAD world. As a CAD program based on the ODA DWG format ...

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Bentley Systems introduces Synchro XR for AEC digital twins

BY
Kathleen Maher

Bentley Systems builds AR and adds collaboration through Microsoft's Azure.

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Enterprise VR with human eye resolution

BY
GfxS staff

Varjo says the VR-1’s full field of view covers 87 degrees. By Ted Pollak When I first encountered Varjo’s human ...

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KeyShot at SWW19

BY
Kathleen Maher

Improved integration with SolidWorks and other CAD programs; support for motion studies. Revisiting KeyShot, a dedicated rendering tool for CAD ...

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AMD at SolidWorks World

BY
Kathleen Maher

The new graphics engine for SolidWorks demands professional graphics. Rendering and VR are strong messages for graphics vendors at SolidWorks ...

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Nvidia showcases VR, AR, and rendering at SolidWorks World 2019

BY
Kathleen Maher

Offers new features to lure 3D CAD users to the Turing generation. At SolidWorks World 2019, Nvidia was selling the ...