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Money can’t buy you love

BY
Jon Peddie

But it can get you a curved display you’ll fall in love with. In computer graphics, too much is not ...

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Adobe’s Character Animator comes to life

BY
Kathleen Maher

Making people and creatures for fun and profit. It was just a few years ago, 2015 actually, that Adobe introduced ...

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SPECviewperf 13 benchmark for measuring graphics performance

BY
GfxS staff

By Bob Cramblitt An in-depth look at SPEC’s latest. The SPEC Graphics Performance Characterization (SPECgpc) subcommittee recently released SPECviewperf 13, a ...

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How real is Bentley’s reality modeling software?

BY
Jon Peddie

It’s virtual and it’s local. Bentley’s reality modeling software, ContextCapture, is now offered both as an on-premise and cloud-based service. ...

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Curvy 38-inch beauties

BY
Jon Peddie

They’re monitors, not models. To the best of my recollection, Dell was first with their beautiful U3415W curved 34-inch 21:9 ...

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AR HMD update

BY
Jon Peddie

What and who is new. AR is like that science fiction movie you saw and keep waiting for it to ...

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Enmotus FuzeDrive performance tests

BY
Robert Dow

Fastest boot-to-shoot Enmotus, as you will recall, has designed some clever storage-blending coupled with machine learning to make frequently used ...

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Lytro no more

BY
Kathleen Maher

While Lytro is shutting itself down, some of the company’s talent has been hired by Google. One of the tech ...

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GDC wrap-up: Epic moves

BY
Kathleen Maher

Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity. Before GDC came ...

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GDC wrap-up: Unity in the game

BY
Kathleen Maher

Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity. Unity took advantage ...