Featured

Benckmark IMage
Featured

Shaders—Are we done yet?

BY
Karen Moltenbrey

The answer is no.

Game engine
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Real time for the rest

BY
Karen Moltenbrey

The Ultra Engine for those on a limited budget but needing robust features.

Featured

Technology in the round

BY
Jon Peddie

The Sphere is an entertainment and technological wonder.

Featured

From Hollywood to hospitality services

BY
Karen Moltenbrey

Digital Domain’s AI-driven digital humans will soon have a new gig.

Featured

Chaos releases Corona 12

BY
Karen Moltenbrey

Users can now export scenes to Chaos Vantage for real-time ray tracing.

Featured

Pioneers of Siggraph

BY
Karen Moltenbrey

Who are they, and what is their contribution to the industry?

Bentley CEO
Featured

What’s in a name?

BY
Karen Moltenbrey

Bentley reaches outside the family for new CEO—a first for the company.

Siggraph logo
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Siggraph Computer Animation Festival

BY
Karen Moltenbrey

Get ready to celebrate with the Electronic Theater, VR Theater, and Production Sessions.

3D cell
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AI—Friend or foe?

BY
Karen Moltenbrey

AI-powered tools are helping to improve the Hollywood experience.

Pixologic
Featured

Latest iteration of Pixotope has UE 5.4 native support

BY
Karen Moltenbrey

Motion design can be done directly in Unreal.

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