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Siggraph promises “The Summer of VR” in VR Village
Juried and Invited content includes work from filmmakers, game developers, research labs, design, and more. Siggraph 2016 intends this year’s ...
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2016 JPR Siggraph Press Luncheon to focus on game engines
Architects use them; filmmakers use them; even game developers use them. Game Engines are not just for games anymore; they ...
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Sigggraph Pioneers Reception to feature Alvy Ray Smith
The Pixar co-founder’s contributions to computer graphics include digital painting and sprites. One of the most influential scientists in computer graphics ...
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Epson expands the Moverio augmented reality product line
Two new AR glasses are aimed at consumers and enterprise users. Relatively speaking, Epson is an early mover in augmented reality ...
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Allegorithmic updates Substance Painter
3D texturing tool now compatible with Linux; UDIM workflow management for high-res assets. Allegorithmic has updated its 3D texturing software ...
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What’s in a logo?
The PTC pivot into an Internet of Things business is part of a larger redefinition of manufacturing. Today at the ...
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Fabric Engine broadens base with Python support
Better access under the hood; new support for Modo and Rhino. Fabric Engine is a pipeline development tool developed ...
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Avegant Glyph: Big screen video in your face
Elegant design keeps you in the real world. By Jon Peddie The Avegant Glyph, which costs $699, is designed for ...
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Testing the Nvidia GTX 1080 on the most demanding games
Nvidia’s first Pascal-generation graphics board for gaming packs a powerful punch. By Robert Dow [Editor’s note: Detailed benchmark results are ...
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Sub2r breaks the rules to make a next-gen streaming camera
Open-architecture hardware for the rapidly growing live streaming market. San Francisco startup Sub2r has developed a new high-density 3D ...