A hybrid renderer, RenderMan XPU, impressive material layering system developed at Industrial Light & Magic, toolset for creating non-photorealistic renders and more for VFX and animation artists in this release. Pixar recently released RenderMan version 24. The highlight of this release is a new CPU + GPU hybrid renderer called RenderMan XPU. Pixar says that XPU has … [Read more...] about RenderMan 24: Pixar’s latest release focuses on look development
Blackbird’s cloud-based video editing and distribution tools are designed to enable fast turnaround from capture to broadcast. The company is announcing a multi-year deal with Univision, the leading Spanish-language media and content company in the United States for large-scale video production. Univision selected Blackbird to enable efficient video production across its … [Read more...] about Blackbird signs up Univision
Taking a different approach to 3D content creation. Adobe has been stockpiling 3D software technology and tricks for a long time—forever almost if you count the 3D capabilities that are gradually but continuously integrated into the company’s bread and butter products—like Photoshop and Illustrator. In recent years, the pace of the stockpiling picked up with the … [Read more...] about Adobe unveils new 3D content creation tools
Brand new company launched to serve, protect, and expand the Sketchbook fam. The technology in Sketchbook began life as a part of the high-end industrial design toolset developed by Alias, which was founded in 1983. Alias is the font of some of the most widely used digital content creation software in use today including Maya and Alias Studio, both of which are now part of … [Read more...] about Sketchbook Inc. arrives!
WetaM arrives as a SaaS platform for special effects. Cloud-based production platforms for digital content are slowly making their way in use because it’s an obviously good idea. It’s happening slowly because it’s an obviously tricky thing to do since it requires an openness and willingness to collaborate that’s just a step too far for some vendors. It will happen as the drive … [Read more...] about Autodesk and Weta Digital take to the cloud together
The latest updates modernize Premier Pro for new types of video content and users. Adobe has announced phase one of planned updates to its flagship video editor, Premiere Pro. The updates include new import and export workflows and a new header bar for centralized navigation within Premiere Pro (Beta). Adobe’s new vision for Premiere Pro is to improve the end-to-end experience … [Read more...] about Adobe Premiere Pro in new Public Beta modernizes itself
Blender has been right on the verge of its V3 release and guess what happened. It released 2.93, which has been pretty much according to plan. As the company says Blender 2.93 LTS marks the end of a series “twenty years in the making.” It’s a big release but the developers say it’s solid. Therefore, the Blender 2.93 release is an LTS, long-term support, release in accordance … [Read more...] about What’s Blender been doing these days?
ZBrush’s unique sculptural approach is a natural target for a 3D mouse. Pixologic and 3Dconnexion have announced a customized integration of their products ZBrush and SpaceMouse. 3Dconnexion has had support for ZBrush, but the difference here is that the companies have worked together for “full integration.” The kind of sculpting and modeling that ZBrush enables seems … [Read more...] about 3Dconnexion and Pixologic team extend SpaceMouse support for ZBrush
Expanded site and SDK gives examples. Imagination has had ray tracing capabilities since 2010 when they acquired the boutique ray tracing company Caustic. Caustic had developed a hardware accelerator which Imagination turned into an RTL core and added to their stable of IP accelerators. The company has built out their ray tracing SDK and, in the words of David Harold, … [Read more...] about Imagination shows the way to ray tracing
The latest winner in Epic’s ongoing MegaGrants program is Tangent Labs, a technology company based in Toronto, Canada, which builds asset and production management pipeline software for animation and VFX. In November 2020, Tangent Labs launched LoUPE, a cloud-based CG production solution that integrates key components of production into one package, from asset and project … [Read more...] about Tangent Labs to develop LoUPE for Unreal with Epic MegaGrant