Now the package includes every Maxon product and free ZBrush. Maxon is continuing its strategy of offering a one-stop solution for editors, filmmakers, motion designers, and visual effects artists by packing its Maxon One with every single Maxon product, including Redshift, Cinema 4D, Red Giant, Universe, and Forger. The company even added ZBrush, the digital sculpting and … [Read more...] about Maxon One: You get it all—and more
rendering
Autodesk spiffs up its 3D software
Updates make next-gen workflows more efficient. Autodesk has added a new layer of polish to its popular 3D tools, updating its Maya, 3ds Max, Arnold, and Bifrost with new features that will enable artists and animators in the film, television, games, and design visualization industries to tackle modern workflow challenges more easily and with greater efficiency. "Our … [Read more...] about Autodesk spiffs up its 3D software
Luxion’s KeyShot 11 speeds up the visualization workflow
Luxion has rolled out KeyShot 11 this week. The latest release features 3D Paint, Color, Material, and Finish (CMF) capabilities, Physics Simulation tool, Workflow Automation, KeyShot Web Viewer. The company says that the latest release focuses on speeding the visualization workflow. Each newly added or improved feature has been worked upon as per the users’ feedback. Luxion … [Read more...] about Luxion’s KeyShot 11 speeds up the visualization workflow
Intel and Cinesite collaborate to enhance visual storytelling: The Addams Family 2
Intel Open Image Denoise helped in creating high-fidelity, photorealistic visuals for the movie. Cinesite wanted the movie The Addams Family 2 to be bigger and better than its first part. The digital entertainment studio thus partnered with Intel to create amazing and creative visuals to justify the backdrops and depict the adventures of Addams family in the movie. … [Read more...] about Intel and Cinesite collaborate to enhance visual storytelling: The Addams Family 2
Anari—come together, over me
Khronos tries to get everybody meet at their house. In November 2019, open standard API developer and harmonizing industry force, Khronos, enthralled developers and users alike with their proposed data visualization initiative to work on a cross-platform analytical rendering API. Prior to Khronos gathering the SciViz world, developers working in scientific visualization … [Read more...] about Anari—come together, over me
Maxon’s Redshift becomes subscription-only product
The renderer needs to maintain compatibility with multiple DCC applications and hardware platforms. Maxon has announced that its GPU-based renderer, Redshift, is now available as a subscription-only product. Maxon believes that as Redshift is constantly being updated and optimized, all customers should be running on the latest version in order to get the best customer … [Read more...] about Maxon’s Redshift becomes subscription-only product
AMD releases Radeon ProRender plug-in for Autodesk Inventor
AMD has announced that its physically-based rendering engine, Radeon ProRender, is now available as a free, downloadable plug-in for Autodesk Inventor 2021 and 2022. It will help Inventor users create photorealistic images of their parts and assemblies. Radeon ProRender is built on AMD’s accelerated ray intersection library, Radeon Rays. Radeon ProRender uses open, common … [Read more...] about AMD releases Radeon ProRender plug-in for Autodesk Inventor
V-Ray is integrated in Trimble SketchUp Studio
A game-changer for the company’s traditional customers. Rendering becomes an intrinsic part of the modeling process. Trimble has once again rejiggered its SketchUp lineup and is creating a powerful design and visualization tool in SketchUp Studio, its top-of-the line option. The big news for SketchUp Studio is the integration of Chaos rendering from V-Ray and also support for … [Read more...] about V-Ray is integrated in Trimble SketchUp Studio
Khronos standardizes texture compression in KTX 2.0
The democratization of the texture zoo means textures take up less space and can be automatically uncompressed at runtime. Over the years of computer graphics, stretching back to Ed Catmull’s pioneering 1974 paper that introduced the concept of subdivision, wrapping, and unwrapping, the CG industry has been trying to find ways to make texture mapping faster and more efficient … [Read more...] about Khronos standardizes texture compression in KTX 2.0
Lightmap introduces the Xenon Drop 2 update for HDR Light Studio
New features for HDRI lighting tool include Diffusion and Light Looks which brings more possibilities for lighting and workflow management. Rendering is one thing, but lighting can be another. Lightmap, based in Nottingham, England has been helping artists, engineers, and designers fine-tune their lighting since 2009. The company’s product HDR Light Studio works with the … [Read more...] about Lightmap introduces the Xenon Drop 2 update for HDR Light Studio