The competition aimed at bringing the artist community together. In February, director/artist/photographer Clinton Jones, aka PWNISHER, issued the latest 3D community creative challenge, Infinite Journeys, which challenged 3D artists to build their own custom scenes based solely on the words “infinite journeys.” The stipulation of the YouTube contest, sponsored by Maxon … [Read more...] about 3D artists take a winning ‘Infinite Journey’
Epic’s sample project fuels a real-time approach to animation in live broadcasts. Esports and other virtual events have a loyal fan base, just as live events like the NBA or NFL have. To bring the excitement levels up a notch or two for fans and audiences within live events, sports, or esports broadcasts, producers are increasingly turning to real-time options to enhance … [Read more...] about Time to get hyped!
Embarking on a new career path can be a testing process. Aspirants look for sage advice from leading professionals at the start of their career journey into technology. Foundry's recently launched series of video interviews Voices Behind the Tech highlights the career paths of the people who advance VFX, CGI, and animation technology. For more than 20 years, Foundry has been … [Read more...] about Foundry’s interview series discusses career paths across disciplines
The media and entertainment (M&E) industry also got affected due to the worldwide pandemic. The demand for streaming content and games increased sharply but content creators and members of production teams were sheltering in place as per the Covid protocols. The pandemic hastened up the move to cloud-based workflows. The M&E industry is working towards creating a … [Read more...] about Autodesk is acquiring cloud-based LoUPE software from Tangent Labs
A hybrid renderer, RenderMan XPU, impressive material layering system developed at Industrial Light & Magic, toolset for creating non-photorealistic renders and more for VFX and animation artists in this release. Pixar recently released RenderMan version 24. The highlight of this release is a new CPU + GPU hybrid renderer called RenderMan XPU. Pixar says that XPU has … [Read more...] about RenderMan 24: Pixar’s latest release focuses on look development
Blender has been right on the verge of its V3 release and guess what happened. It released 2.93, which has been pretty much according to plan. As the company says Blender 2.93 LTS marks the end of a series “twenty years in the making.” It’s a big release but the developers say it’s solid. Therefore, the Blender 2.93 release is an LTS, long-term support, release in accordance … [Read more...] about What’s Blender been doing these days?
The latest winner in Epic’s ongoing MegaGrants program is Tangent Labs, a technology company based in Toronto, Canada, which builds asset and production management pipeline software for animation and VFX. In November 2020, Tangent Labs launched LoUPE, a cloud-based CG production solution that integrates key components of production into one package, from asset and project … [Read more...] about Tangent Labs to develop LoUPE for Unreal with Epic MegaGrant
FMX 2021 is fast approaching. The conference schedule is almost complete. FMX has been giving sneak peeks of the presentations. Among the many highlights of the program, FMX talked about three presentations: From 2D to 3D: The Craft of Tom & Jerry; Concept Art Track; and FMX Studio Program. The conference will kick off with a broadcast from The Studio that will … [Read more...] about FMX 2021: blend of classic animation and live action brings Tom & Jerry into real world
FMX has confirmed first lineup of speakers for its first online edition from May 4 to May 6, 2021. The theme of this year’s virtual show is “Reimagine Tomorrow." Due to coronavirus pandemic outbreak last year, people adopted remote and virtual workflows around the world. FMX 2021 will be offering live sessions, presentations, discussions, and keynotes on how the industry is … [Read more...] about FMX announces speakers for its first online conference
The contender has got on its boxing gloves with features for animators, FX, and finishing. Maxon has been making the most of its pandemic. The company’s engineers have been hunkered down and developing. The company’s development teams for Redshift and Red Giant are putting out new releases and according to Maxon’s Head of Community and Customer Experience, Paul Babb, they … [Read more...] about Maxon rolls out C4D R23 and Maxon One