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Amazon File Cache to simplify hybrid cloud workloads

BY
Ruchika Saini

The new service makes it easier to process file data, no matter where it is stored. At its 4th Storage ...

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Siggraph 2022: A virtual walk around the floor (recap)

BY
Karen Moltenbrey

Bits and pieces from my time at this year’s conference, a ‘rest of the rest’ wrap-up. After two years of ...

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SPEC’s latest WS graphics benchmark

BY
GfxS staff

SPECviewperf 2020 v3.1 benchmark is a significant update. At Siggraph 2022 in Vancouver, SPEC (Standard Performance Evaluation Corporation) announced the ...

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Arcturus brings volumetric rendering to Unreal

BY
Jon Peddie

Can be used in everything from virtual production to AEC to video games. Volumetric video is a technique where multiple ...

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Apexx Everest—how much higher can Boxx get?

BY
Jon Peddie

New Ryzen-based workstation accelerates Blender and more. At Siggraph, in the Blender booth, Boxx introduced its Everest model of the ...

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What’s ‘next’ when it comes to Omniverse?

BY
Karen Moltenbrey

Nextspace’s cloud-based platform unifies disparate data from various sources and formats and organizes and structures it for more accurately visualizing ...

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Well, folks, Siggraph 2022’s a wrap

BY
Karen Moltenbrey

The in-person portion of this year’s hybrid conference is now in the books, and it proved to be well attended. ...

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More to Nvidia Nsight

BY
Karen Moltenbrey

Updates to Nsight Systems and Nsight Graphics debut, while showgoers get a hands-on lesson using the tools at Siggraph Labs. ...

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Microsoft’s Azure becomes Unity’s cloud selection du jour

BY
Karen Moltenbrey

Unity selects Azure as its cloud partner for real-time 3D experiences from within Unity’s game engine.   Those who use ...

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Asus rolls out the D7 Tower workstation

BY
Jon Peddie

The Intel-based GPU machine is positioned as business-ready and sports a 12th Gen CPU and Arc A380 discrete graphics. AsusTek ...