Maxon has acquired the sales and distribution of its products in Japan from former partner TMS and has opened its first official office in the country. The new office is Maxon Computer KK. Maxon says the new arrangement will enable Maxon to forge closer relationships with their customers in Japan and also to expand sales to their new product lines, Red Giant and Red Shift. The … [Read more...] about Maxon expands its network; acquires Japanese distributor
Redshift
Maxon rolls out C4D R23 and Maxon One
The contender has got on its boxing gloves with features for animators, FX, and finishing. Maxon has been making the most of its pandemic. The company’s engineers have been hunkered down and developing. The company’s development teams for Redshift and Red Giant are putting out new releases and according to Maxon’s Head of Community and Customer Experience, Paul Babb, they … [Read more...] about Maxon rolls out C4D R23 and Maxon One
Redshift renderer releases integration for Houdini
The biased, GPU-based renderer counts several well-known animation studios among its customers. Redshift Rendering Technologies has released an integration to the procedural animation tool Houdini, from SideFX Software. Redshift is a biased GPU-accelerated renderer that currently integrates with industry-standard content creation tools including Autodesk Maya, Softimage, … [Read more...] about Redshift renderer releases integration for Houdini
Qube render farm manager adds cloud support
New support for Katana and Redshift also in latest version. The latest update to Qube render farm management software from PipelineFX makes it easier to manage cloud-based or cloud-assisted rendering jobs. This update also extends render management to video created in a wider range of products. New automation routines in Qube 6.9 simplify the process of including cloud … [Read more...] about Qube render farm manager adds cloud support
Redshift render engine update links with 3ds Max
GPU-based biased rendering is catching on as a more efficient path to an acceptable result. GPU-based render Redshift is out with an update that integrates with Autodesk 3ds Max, the popular 3D design and visualization software. Other features in Redshift 2.0 include realistic volumetrics, enhanced subsurface scattering and new materials. Existing named Redshift customers … [Read more...] about Redshift render engine update links with 3ds Max
Satellites over Hawaii with Redshift
Hollywood GFX house Hammerhead used the GPU-based biased renderer in the new film Aloha. Founded in 1994, Hammerhead Productions is no stranger to the demands of crafting digital content. Recent assignments from Hollywood include special effects for 42, Fury, The Hangover, Godzilla, and Prometheus. Their most recent feature film work was Aloha, a comedy-drama directed by … [Read more...] about Satellites over Hawaii with Redshift