Makers of Giant Bear now working on three projects including a VR experience for 2020. Epic Games announced e.d. films as their first MegaGrant award winner for an animation company. The company says they’ll use the money to continue production on three projects which include two shorts and a VR experience coming in 2020. The company has an innovative style that combines 2D … [Read more...] about E.D. films is first animation company to win Epic Games MegaGrant award
Epic Games
Blender Foundation awarded $1.2 million Epic MegaGrant
Epic Games announced its MegaGrants program at GDC 2019. The company established a $100 million fund to support game developers, enterprise professionals, media and entertainment creators, students, educators, and tool developers who are “doing amazing things with Unreal Engine” or enhancing open-source capabilities for the 3D graphics community. The Blender Foundation had … [Read more...] about Blender Foundation awarded $1.2 million Epic MegaGrant
Graphisoft and Epic Games offer realtime visualization for ArchiCAD 23
Recent Twinmotion acquisition will help Epic Games provide ArchiCAD 23 customers with free access to realtime visualization technology. Graphisoft, developer of ArchiCAD, and Epic Games, developer of Unreal Engine, have announced a collaboration to provide ArchiCAD 23 customers with free access to a future version of Epic’s new visualization solution, based on the recently … [Read more...] about Graphisoft and Epic Games offer realtime visualization for ArchiCAD 23
Epic’s new adventures revealed at GDC
In addition to billions of dollars added to their bottom line, the success of Fornite has given Unreal the ability to scale up its ambitions. Every year, Unreal CEO Tim Sweeney and his executive team set the stage for the GDC conference with their annual State of Unreal presentation. According to Tim Sweeney and company, the state of Epic is pretty darned good and to prove … [Read more...] about Epic’s new adventures revealed at GDC
Epic builds out its portfolio
Acquisitions over the last year add cloud power, scripting, back end management, and virtual production. The game engine giants, Unreal and Unity are gathering in capabilities to make their platforms more powerful and attractive for users. Epic, having grown fat on Fortnite, has made several significant purchases for its Unreal Engine over the last 12 months or so. The company … [Read more...] about Epic builds out its portfolio
Epic’s Unreal Engine update delivers on promises made
Unreal Engine 4.21 arrives with updated tools and more options for non-gaming applications. For game development, Epic wants you to know the new release enables you to “work smarter, create faster, and produce world-class results with Unreal Engine.” Speed improvements include up to 60% faster cooking times for content. With the introduction of Unreal Engine 4, developers … [Read more...] about Epic’s Unreal Engine update delivers on promises made
Epic Games acquires Cloudgine
Cloudgine technology will give developers working in Unreal the ability to offload compute jobs to cloud processing. Epic is adding on to its arsenal of capabilities with a middleware provider, Cloudgine. The company has acquired Edinburg-based Cloudgine for its technology to enable gaming on the cloud. Cloudgine was founded in 2012 in Edinburgh by former Grand Theft Auto … [Read more...] about Epic Games acquires Cloudgine
Epic Games to reveal developments of Unreal Engine Datasmith at AU
Executives from architecture, manufacturing, and design industries will talk at Unreal Engine’s “Epic Conversations” during Autodesk University. Epic Games’ Unreal Engine Enterprise team will be revealing the latest developments to the Datasmith workflow toolbox for experiencing design. Datasmith plugin allows for the import of data from more than 20 different CAD … [Read more...] about Epic Games to reveal developments of Unreal Engine Datasmith at AU
Epic Games reveals Unreal Engine as a tool for enterprise visualization
New Datasmith plugin and Alembic-pipeline promises increased compatibility and efficiency. Epic Games used Siggraph 2017 to show off new real-time workflow advancements coming to the latest iteration of Unreal Engine (UE). These new features are aimed at making UE more accommodating for non-gaming applications for enterprise users, simplifying the process of transferring data … [Read more...] about Epic Games reveals Unreal Engine as a tool for enterprise visualization
Game industry leader Tim Sweeney to receive Jon Peddie Technology Advancement Award at Siggraph 2016
The founder and current CEO of Epic Games “has led the trajectory of the game industry.” Jon Peddie Research (JPR) announces Tim Sweeney as the latest recipient of the JPR Technology Advancement Award. The founder and current CEO of Epic Games will be presented at JPR's Annual Siggraph Luncheon for press and analysts on July 27, 2016. In announcing the award, JPR … [Read more...] about Game industry leader Tim Sweeney to receive Jon Peddie Technology Advancement Award at Siggraph 2016