Provides industry insights on real-time workflow. For decades, animation teams have followed a traditional, linear pipeline, leaving very little room for creative changes downstream. Today, the industry is buzzing about real-time animation, as more and more studios—from large facilities creating blockbusters to boutiques working on small-scale projects—are embracing this … [Read more...] about Epic offers free Animation Field Guide
Epic Games
More human than ever
Epic Games expands the features and capabilities of its MetaHumans. A little over a year ago, Epic Games revolutionized the creation of realistic humans with its free MetaHuman Creator browser-based app, which reduced the time it takes to generate a photorealistic digital human from weeks or even months to less than an hour. Now Epic has expanded their portfolio with a … [Read more...] about More human than ever
The ins and outs of using Unreal in virtual production
Epic Games offers an Unreal Connectors training curriculum. As more and more people use Unreal Engine in virtual production, Epic Games wants to ensure that they learn the basics of virtual production. To this end, the company has introduced Unreal Connectors, a new, lighter program that extends accessibility to its more extensive and intensive curriculum developed for … [Read more...] about The ins and outs of using Unreal in virtual production
Epic Games releases Unreal Engine 5 to all developers
New features aim to transform the way next-gen content is made and experienced. Following a little over a year of Early Access and Preview iterations, Epic Games’ Unreal Engine 5 (UE5), the latest iteration of the company’s venerable game engine, is now available to all for production-ready use. The announcement was made during Epic’s State of Unreal virtual … [Read more...] about Epic Games releases Unreal Engine 5 to all developers
Time to get hyped!
Epic’s sample project fuels a real-time approach to animation in live broadcasts. Esports and other virtual events have a loyal fan base, just as live events like the NBA or NFL have. To bring the excitement levels up a notch or two for fans and audiences within live events, sports, or esports broadcasts, producers are increasingly turning to real-time options to enhance … [Read more...] about Time to get hyped!
Early access to Unreal Engine 5 is available for game developers
It was last June, when Epic Games released the first look of Unreal Engine 5. The demo was a short 9-minute movie, Lumen in the Land of Nanite, originally made for the PlayStation 5. We were simply awestruck by the visuals made with Nanite virtualized micro-polygon geometry. Nanite virtualized geometry means that film-quality source art comprising hundreds of millions or … [Read more...] about Early access to Unreal Engine 5 is available for game developers
Epic buys ArtStation
Both Epic and Unity are building their content stores but Epic is also building community. In April, the company acquired ArtStation and its parent company Ballistiq. The site not only sells content but it also offers instruction and gives people a resource for displaying their portfolio as a personal website. As in the case of Sketchfab, Epic announced that it would be … [Read more...] about Epic buys ArtStation
Cesium for Unreal plugin supports Epic’s vision for an open Metaverse
The open-source plugin combines 3D geospatial capability of Cesium with the high-fidelity rendering capability of Unreal Engine. Cesium’s efforts for combining geospatial and 3D computer graphics started receiving the support of Epic MegaGrants program last June. This is the first effort to plug a full-scale, high-precision 3D globe into Unreal Engine, opening a world of … [Read more...] about Cesium for Unreal plugin supports Epic’s vision for an open Metaverse
Cesium update: Mapping the world and playing with it
The latest update to the Cesium SaaS platform is a global layer of the world’s 3D buildings. In addition, Cesium collaborates with Epic to make geospatial data available within Unreal Engine. Cesium, as we have written, provides a platform for 3D GIS data which are organized as Global Base Layers and include worldwide data for terrain, aerial imagery, and streetmaps. … [Read more...] about Cesium update: Mapping the world and playing with it
Unreal Engine 4.25 arrives with support for Pixar’s USD, multi-screen, and ray tracing
New game engine more robust than ever with features beyond game development. Epic has made some major improvements and upgrades to its popular game engine, Unreal. With the release of Unreal Engine 4.25, Epic has expanded the toolset to include content creation and editing for more areas of game and visualization development. Epic says their linear media tools are … [Read more...] about Unreal Engine 4.25 arrives with support for Pixar’s USD, multi-screen, and ray tracing