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RenderMan 24: Pixar’s latest release focuses on look development

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Ruchika Saini

A hybrid renderer, RenderMan XPU, impressive material layering system developed at Industrial Light & Magic, toolset for creating non-photorealistic renders ...

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Blackbird signs up Univision

BY
Kathleen Maher

Blackbird’s cloud-based video editing and distribution tools are designed to enable fast turnaround from capture to broadcast. The company is ...

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Adobe unveils new 3D content creation tools

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Kathleen Maher

Taking a different approach to 3D content creation. Adobe has been stockpiling 3D software technology and tricks for a long ...

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Sketchbook Inc. arrives!

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Kathleen Maher

Brand new company launched to serve, protect, and expand the Sketchbook fam. The technology in Sketchbook began life as a ...

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Autodesk and Weta Digital take to the cloud together

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Kathleen Maher

WetaM arrives as a SaaS platform for special effects. Cloud-based production platforms for digital content are slowly making their way ...

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Adobe Premiere Pro in new Public Beta modernizes itself

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Ruchika Saini

The latest updates modernize Premier Pro for new types of video content and users. Adobe has announced phase one of ...

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What’s Blender been doing these days?

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Kathleen Maher

Blender has been right on the verge of its V3 release and guess what happened. It released 2.93, which has ...

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3Dconnexion and Pixologic team extend SpaceMouse support for ZBrush

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Kathleen Maher

ZBrush’s unique sculptural approach is a natural target for a 3D mouse. Pixologic and 3Dconnexion have announced a customized integration ...

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Imagination shows the way to ray tracing

BY
Jon Peddie

Expanded site and SDK gives examples. Imagination has had ray tracing capabilities since 2010 when they acquired the boutique ray ...

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Tangent Labs to develop LoUPE for Unreal with Epic MegaGrant

BY
Ruchika Saini

The latest winner in Epic’s ongoing MegaGrants program is Tangent Labs, a technology company based in Toronto, Canada, which builds ...