Archives

New benchmark brings testing standards to OpenCL

BY
Randall Newton

Rightware says Basemark CL will improve all applications using GPUs for general purpose computation. Last year the Khronos Group introduced ...

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Geometric launches JT-based mobile viewer

BY
Randall Newton

Glovius runs on Windows, iOS, and Android; requires use of online conversion service. Small vendors are continuing to beat the ...

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Lattice extends XVL mobile viewing

BY
Randall Newton

New iXVL Player and iXVL Publisher go beyond iXVL View, offering a deeper dive into manufacturing data.   Digital mock-up ...

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Proficiency Collaboration Gateway adds Autodesk Inventor translator

BY
Randall Newton

Inventor is the first mid-range MCAD product to be supported by Collaboration Gateway. All parts, assemblies, and related data can ...

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IMSI/Design releases first 2D/3D DWG viewing app on Android

BY
Randall Newton

The boutique CAD vendor is taking the high ground; surely others will quickly follow. Drawing on its market-leading experience with ...

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Inventor of the Year nominees read like a small manufacturer’s hall of fame

BY
Randall Newton

Autodesk asks its users to select a winner from 12 nominees. All have used engineering software to competitive advantage. For ...

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Tetra 4D and Lattice Technology to help each other refine 3D design data reuse

BY
Randall Newton

New business partnership will help Lattice’s digital mock-up tools produce interactive 3D PDF documentation, and give Tetra’s customers better tools ...

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Adding a pipeline improves LMU visual effects lab workflow

BY
Randall Newton

Loyola Marymount students now create animations in a professional rendering workflow; their creative output has doubled.  The mantra at any ...

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ScanToNURBS links 3D scanning to 3ds Max

BY
Randall Newton

Imported models can have G1 curve continuity across surface boundaries. NURBS specialist nPower Software has released a new plug-in for Autodesk ...

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CoreCG introduces a pipeline between Mental Ray and Maya

BY
Randall Newton

MentalCore expedites the back-and-forth process of content creation and rendering. Several studios field-tested the product prior to release. When computer ...