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Author Archive: Randall Newton

Randall S. Newton is Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

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Dassault creates the $3 billion PLM club with strong Q4 and full year results

Dassault creates the $3 billion PLM club with strong Q4 and full year results

Even when taking currency fluctuations out of the equation, it was a good year. Dassault Systemès (OTCMKTS: DASTY) has reported strong growth in revenue for the fourth quarter of 2015, and for the full year. Recurring software revenue now accounts for 70% of Dassault revenue. Revenue in 4Q15 (ending December 31, 2015) was €796.5 million […]

By February 5, 2016 Read More →
Autodesk doing so well it announces layoffs

Autodesk doing so well it announces layoffs

925 to be shown the door in a quarter when revenue will exceed expectations; the restructuring continues. In a statement required by federal regulations, Autodesk has announced the impending layoff of approximately 925 employees, 10% of its workforce. In the same statement Autodesk said it expects to exceed expectations for fourth-quarter revenue and subscriptions. Autodesk […]

By February 5, 2016 Read More →
Maxon updates Cineware for Adobe After Effects CC

Maxon updates Cineware for Adobe After Effects CC

Streamlined workflow and improved performance for motion graphics and VFX artists Maxon is shipping an update to Cineware (3.0) to match the latest version of Adobe After Effects CC. The Cineware Live 3D pipeline was first introduced for After Effects CC; this update offers improved workflow and performance. OpenGL rendering is now available within the […]

By February 3, 2016 Read More →
Lanmar Services turns old NASA buildings into geometry with 3D scanning

Lanmar Services turns old NASA buildings into geometry with 3D scanning

Thinkbox Sequoia now commercially available after lengthy beta cycle.   Austin, Texas-based Lanmar Services has found new work saving clients time and money by using laser scanning to record and translate 3D structural data from existing buildings into functional, precise 2D CAD or 3D building information models (BIM). They use Sequoia, point cloud meshing software […]

By February 1, 2016 Read More →
Boxx Apexx 5 redesign maximizes expansion choices

Boxx Apexx 5 redesign maximizes expansion choices

This liquid-cooled behemoth can handle five dual-width GPUs. Boxx Technologies is now shipping a redesigned Apexx 5, a max’d out workstation designed for graphics professionals in architecture, engineering, VFX, and animation. The highly configurable redesign can handle up to 5 dual-width GPUs with a sync card, a single-width GPU, or any combination of seven, full-length […]

By January 28, 2016 Read More →
Create character animation in real time during game play

Create character animation in real time during game play

New Ikinema Run-Time Indie works inside Unreal Engine 4 Ikinema, is now shipping a small studio version of its full-body IK (Inverse Kinematics) RunTime middleware. The new RunTime-Indie is targeted at small, independent studios. Ikinema says RunTime-Indie is technically identical to RunTime, the full-body solver used by Microsoft, Square Enix and other top publishers to […]

By January 27, 2016 Read More →
Fusion 360 adds thermal analysis

Fusion 360 adds thermal analysis

Run thermal studies, and probe internal locations for thermal stress. The January update to Autodesk Fusion 360 includes new thermal and thermal stress analysis capabilities. Other upgrades include improvements to modeling, collaboration, and rendering. The Simulation workspace now has Thermal and Thermal Stress functionality in the Studies selection panel. Thermal Study allows analysis of temperature […]

By January 26, 2016 Read More →
Image Engine makes the alien credible

Image Engine makes the alien credible

A custom IK solver is the secret behind some of Hollywood’s new class of other-worldly CG characters. In the world of computer graphics for entertainment, a key but little-known element in the creation chain is the IK Solver. An Inverse Kinematic solver is used to rotate and position linked elements. The Solver places control elements, […]

By January 25, 2016 Read More →
Another “if only” quarter for PTC

Another “if only” quarter for PTC

In the first quarter of fiscal 2016 PTC is posting a net loss due to restructuring costs. The silver lining is the rise in subscriptions. By Randall S. Newton When a software company is in transition from selling perpetual licenses to selling subscriptions, there is a period when revenue lags; license sales decline and subscription […]

By January 21, 2016 Read More →
Qube update adds ArtistView creative elements interface

Qube update adds ArtistView creative elements interface

The render farm management platform also adds VRED support and other features. PipelineFX has released an update to Qube, its award-winning render management software. Leading the list of new features is an expanded ArtistView, which is in transition to be come the default UI in the product. ArtistView focuses on specific assets as opposed to […]

By January 19, 2016 Read More →