Quantcast

Author Archive: Randall Newton

Randall S. Newton is Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

rss feed

Author's Website →

Arnold earns an Academy SciTech award

Arnold earns an Academy SciTech award

The “brute force” renderer has been used a wide variety of films. The Arnold renderer, published by the recently acquired Solid Angle, has been honored by The Academy of Motion Picture Arts and Sciences with a 2017 Scientific and Technical Achievement Award. It joins another rendering product, V-Ray from Chaos Group, in receiving a SciTech […]

By February 23, 2017 Read More →
EnvisioneerVR extends immersive home design views

EnvisioneerVR extends immersive home design views

New Google Cardboard app complements existing Oculus and Vive displays. Home design software developer Cadsoft has added a virtual reality viewer app for Google Cardboard to its product line, extending its recent move into immersive viewing for home design plans. The new Android app complements existing capabilities to view Envisioneer home plans on Oculus Rift […]

By February 23, 2017 Read More →
Turning trucks into emergency vehicles with 3D technology

Turning trucks into emergency vehicles with 3D technology

A SmartTech 3D scanner and Geomagic Design X help a small Polish manufacturer customize 100 vehicles a year. Too often stories about new uses for 3D design technology focus on things like aerospace manufacturing, skyscraper construction, or feature films. But more mundane professions are also finding ways to incorporate 3D data into their work. BOCAR […]

By February 22, 2017 Read More →
Graphics add-in boards up 21% in fourth quarter

Graphics add-in boards up 21% in fourth quarter

Demand for more powerful graphics processing continues to rise even as PC sales continue to drop. Shipment of graphics add-in boards (AIB) jumped 21% in the fourth quarter of 2016 compared to the year-ago period, according to a new market research report released today by Jon Peddie Research. By comparison, sales of desktop PCs fell […]

By February 21, 2017 Read More →
Tech Soft 3D optimizes HOOPS line of development platforms for Native and Web

Tech Soft 3D optimizes HOOPS line of development platforms for Native and Web

The toolmaker for 3D technical applications is riding the wave of WebGL and simultaneous app development.   3D technology development vendor Tech Soft 3D has updated its suite of development platforms to be equally valuable for desktop, cloud/browser, and mobile app software development.    HOOPS Native Platform 2017, HOOPS Web Platform 2017 and HOOPS Platform […]

By February 20, 2017 Read More →
Redshift renderer releases integration for Houdini

Redshift renderer releases integration for Houdini

The biased, GPU-based renderer counts several well-known animation studios among its customers. Redshift Rendering Technologies has released an integration to the procedural animation tool Houdini, from SideFX Software. Redshift is a biased GPU-accelerated renderer that currently integrates with industry-standard content creation tools including Autodesk Maya, Softimage, and Autodesk 3ds Max. The company says integration work […]

By February 17, 2017 Read More →
GPU demand increases in fourth quarter

GPU demand increases in fourth quarter

Gaming continues as the wind in the graphics industry sails. Global demand for GPUs increased in the fourth quarter of 2016 on a sequential basis, continuing a rising trend despite continuing lower sales for PCs. The latest market report from Jon Peddie Research note the results are the highest in two years, with 100.3 million […]

By February 16, 2017 Read More →
Atomic Fiction cloud rendering spinoff lands venture funding

Atomic Fiction cloud rendering spinoff lands venture funding

Autodesk and Walden Venture Capital are named participants; the amount of funding was undisclosed. Cloud rendering startup Conductor Technologies has raised an undisclosed amount of venture capital in a Series A funding round. The company is a technology spinoff from Atomic Fiction, a Hollywood special effects studio. The funding round was led by Walden Venture […]

By February 15, 2017 Read More →
V-Ray for 3ds Max update renders up to seven times faster

V-Ray for 3ds Max update renders up to seven times faster

A new algorithm for dealing with complex lighting improves render time. Chaos Group has released a major update to V-Ray for Autodesk 3ds Max, its popular rendering solution. The company says version 3.5 is up to 7 times faster at rendering, depending on the scene. Chaos Group says its new Adaptive Lights algorithm “drastically speeds […]

By February 13, 2017 Read More →
ProtoTech WebGL Revit Exporter adds Virtual Reality option

ProtoTech WebGL Revit Exporter adds Virtual Reality option

VR imagery is designed for smartphone-style VR display. CAD enhancement specialist ProtoTech has updated its WebGL exporter for Autodesk Revit with the ability to create virtual reality scenes from Revit model data. When a user of the exporter selects the “VR” option, the model view is split so it can be loaded into a browser […]

By February 9, 2017 Read More →