Now the package includes every Maxon product and free ZBrush. Maxon is continuing its strategy of offering a one-stop solution for editors, filmmakers, motion designers, and visual effects artists by packing its Maxon One with every single Maxon product, including Redshift, Cinema 4D, Red Giant, Universe, and Forger. The company even added ZBrush, the digital sculpting and … [Read more...] about Maxon One: You get it all—and more
ZBrush
Maxon is busting at the seams; and the acquisition of ZBrush is just part of the story
Upgrades, acquisitions, new VFX capabilities add up to a powerhouse in the making. Maxon has been spewing news lately; it’s hard to track but it all adds up to a strong play for more of the creatives’ business. The headline is that Maxon plans to buy the assets of Pixologic, makers of the revered ZBrush sculpting tool. Maxon’s CEO David Gavran and the team have … [Read more...] about Maxon is busting at the seams; and the acquisition of ZBrush is just part of the story
3Dconnexion and Pixologic team extend SpaceMouse support for ZBrush
ZBrush’s unique sculptural approach is a natural target for a 3D mouse. Pixologic and 3Dconnexion have announced a customized integration of their products ZBrush and SpaceMouse. 3Dconnexion has had support for ZBrush, but the difference here is that the companies have worked together for “full integration.” The kind of sculpting and modeling that ZBrush enables seems … [Read more...] about 3Dconnexion and Pixologic team extend SpaceMouse support for ZBrush
KeyShot workflow now available in ZBrush
Two years after an initial joint venture, KeyShot is now available as a fully integrated rendering option. The popular 3D sculpting tool ZBrush now offers the option of using KeyShot as a fully integrated rendering solution. The combination is possible with the current release of ZBrush (Version 4 Release 7), and two new purchases of KeyShot technology. Pixologic (maker … [Read more...] about KeyShot workflow now available in ZBrush
ZBrush update extends remeshing technology
Other features in the free update include new tools to expand how curves can define edits and modify other objects. Pixologic continues to refine the 3D toolset in ZBrush, its popular digital sculpting software. In the R6 update, Zbrush 4 offers significant improvements to ZResesher, its automated retopology tool for modifying the existing topology of an object. ZBrush … [Read more...] about ZBrush update extends remeshing technology
How ILM created The Hulk
Scanning right down to Mark Ruffalo’s fingerprints, the digital magicians created a digital version of the monster/superhero in The Avengers using ZBrush. A new behind-the-scenes video from Industrial Light and Magic describes how the visual effects team built a CG version of actor Mark Ruffalo that maintained his unique look while transforming him onscreen into The Hulk for … [Read more...] about How ILM created The Hulk
ZBrush upgrade focuses on usability, topology
Version 4R5 adds to the utility of QRemesher for creating reusable model parts. Pixologic has released yet another upgrade to its digital sculpting software ZBrush 4, the fifth update since the introduction in early 2012. The update focuses on usability and increased flexibility for working with topology. ZBrush combines 3D modeling, texturing, and painting with its … [Read more...] about ZBrush upgrade focuses on usability, topology
ZBrush interim release feels like major update
A variety of new tools keep the venerable 3D art tool at the forefront. Pixologic used Siggraph 2012 in Los Angeles to introduce an interim release of ZBrush version 4. The number of new features in ZBrush 4R4—and the depth of additional control they provide—make this minor update seem more like a major release. The 3D content creation market is extremely competitive, and … [Read more...] about ZBrush interim release feels like major update
Caustic brings interactive ray tracing to Maya
Caustic Visualizer allows high fidelity views at the earliest project stages. A Rhino version already exists and a 3ds Max version is coming. Imagination Technologies has released a viewport plug-in for Autodesk Maya 2013 that provides interactive full-frame photorealistic display of objects from the initial stages of production. Caustic Visualizer is a CPU-only rendering … [Read more...] about Caustic brings interactive ray tracing to Maya
ZBrush update adds realism to fiber, fur, and hair
Other new features in ZBrush 4R3 include vector displacement maps and a 3D noise feature. Pixologic is now shipping an update to ZBrush, the popular 3D digital sculpting and painting program. New features center on the ability to create, manipulate and export detailed geometry for fur, fiber, and hair. FiberMesh allows the real-time creation of exportable hair, fur, and … [Read more...] about ZBrush update adds realism to fiber, fur, and hair