The open-source plugin combines 3D geospatial capability of Cesium with the high-fidelity rendering capability of Unreal Engine. Cesium’s efforts for combining geospatial and 3D computer graphics started receiving the support of Epic MegaGrants program last June. This is the first effort to plug a full-scale, high-precision 3D globe into Unreal Engine, opening a world of … [Read more...] about Cesium for Unreal plugin supports Epic’s vision for an open Metaverse
Unreal Engine
Vectorworks 2021 Service Pack 3 offers new partnerships and collaboration features
Vectorworks, Inc. has released Service Pack 3 for the Vectorworks 2021 product line that includes Vectorworks Architect, Landmark, Spotlight, Designer, Fundamentals, Braceworks, ConnectCAD, and Vision. Service Pack 3 adds to the Vectorworks 2021 capabilities to deliver ‘simplicity to design the complex.’ Vectorworks has partnered with Unreal Engine to create a connection to … [Read more...] about Vectorworks 2021 Service Pack 3 offers new partnerships and collaboration features
Epic’s Unreal group is getting their MetaHumans ready to meet you
Epic previews new tools for creating and using digital human models in Unreal Engine. Epic has revealed the ongoing work it has been doing on digital humans. It released a video to show off the MetaHuman Creator tools for creating and animating digital humans and it looks like almost anyone can create anyone! Of course, that’s the demo, but the MetaHuman toolset does deliver … [Read more...] about Epic’s Unreal group is getting their MetaHumans ready to meet you
Unreal Engine and Unity plugins launched for Ftrack Studio
Ftrack, developer of scalable project management and media review software, has announced the availability of the Unreal Engine and Unity plugins for Ftrack Studio. The plugins come as standard with any Ftrack Studio subscription. Ftrack Studio is a project management, production tracking, and media review platform. It helps creators plan projects and track resources from start … [Read more...] about Unreal Engine and Unity plugins launched for Ftrack Studio
A look at Epic’s Unreal Engine 5
Level of detail is simply astounding—realtime global illumination and more. (Source: Epic) I have been trying to write about Epic’s new Unreal Engine 5 since they announced it in May. Every time I do, I am awestruck by the visuals, and mind-boggled trying to figure out how they did it. It is making a bazillion zillion quadrillion polygons fit in a 4k screen. The company … [Read more...] about A look at Epic’s Unreal Engine 5
Cesium update: Mapping the world and playing with it
The latest update to the Cesium SaaS platform is a global layer of the world’s 3D buildings. In addition, Cesium collaborates with Epic to make geospatial data available within Unreal Engine. Cesium, as we have written, provides a platform for 3D GIS data which are organized as Global Base Layers and include worldwide data for terrain, aerial imagery, and streetmaps. … [Read more...] about Cesium update: Mapping the world and playing with it
Glassbox Technologies’ BeeHive comes out of Beta
Glassbox packages virtual production allowing realtime data exchange between cameras, DCC applications, and your game engine of choice. Glassbox Technologies has released its realtime, collaborative software solution BeeHive, an honoree of Advanced Imaging Society Technical Lumiere Award——s 2019. After remaining in beta since last July, BeeHive is now available for Unreal … [Read more...] about Glassbox Technologies’ BeeHive comes out of Beta
Epic Games releases Unreal Engine 4.23
Ray tracing optimization and new ‘Chaos’ Physics and Destruction System are now available. Like previous updates, Unreal Engine's latest release has arrived with a long list of the updates. Epic says that this release includes 192 improvements submitted by the very active community of Unreal Engine developers on GitHub. At the Game Developer Conference, Epic revealed new … [Read more...] about Epic Games releases Unreal Engine 4.23
Blender Foundation awarded $1.2 million Epic MegaGrant
Epic Games announced its MegaGrants program at GDC 2019. The company established a $100 million fund to support game developers, enterprise professionals, media and entertainment creators, students, educators, and tool developers who are “doing amazing things with Unreal Engine” or enhancing open-source capabilities for the 3D graphics community. The Blender Foundation had … [Read more...] about Blender Foundation awarded $1.2 million Epic MegaGrant
NewTek’s Lightwave 3D 2019 arrives on time
Features include Bridge for Unreal; LW opts for Optix; some undo is done. Last year, NewTek released Lightwave 2018; this year, the company released LightWave 2019. To anyone who hasn’t covered the trials and tribulations of LightWave that doesn’t seem like big news, but the company has famously struggled to upgrade LightWave in reasonable amounts of time. Worse, the company … [Read more...] about NewTek’s Lightwave 3D 2019 arrives on time