ray-tracing

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Realtime: Adshir’s LocalRay is 100% organic ray tracing

BY
Jon Peddie

New tech from rendering startup tested with and against Embree—it’s all native now. Regular readers will recall that we have ...

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Ray tracing will be unavoidable in 2020

BY
Jon Peddie

PCs, consoles, and mobile devices will show the rays.

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Epic Games releases Unreal Engine 4.23

BY
Ruchika Saini

Ray tracing optimization and new ‘Chaos’ Physics and Destruction System are now available.

Featured

Nvidia brings ray tracing and AI to Siggraph again

BY
Jon Peddie

One year later, the ecosystem has exploded. This year at Siggraph, Nvidia showed a lineup of RTX Studio Laptops and ...

Featured

Kicking down barriers, Nvidia has awoken the industry to ray tracing

BY
Jon Peddie

Nvidia has just introduced three more ray tracing AIBs, the RTX 2080/70/60 Super series, and the prices for these new speeded up versions are quite competitive.

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Epic’s Unreal joins forces with Abvent on Twinmotion

BY
Kathleen Maher

As part of its quest to make using game engines easier, Unreal has acquired the Twinmotion technology from Paris-based rendering company, Abvent.

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Intel expands its visualization framework

BY
Jon Peddie

Accelerating everything, all in on open source, and revolutionizing workflows. At FMX, Intel’s Sr. Principal Engineer, Sr. Director, Advanced Rendering ...

Featured

Analyst JPR releases report on ray traced rendering

BY
GfxS staff

Report gives insights into applications in manufacturing, product design, architecture, and entertainment. By Kenneth Wong Jon Peddie Research (JPR), which specializes ...

Featured

Ray tracing is everywhere—you might not have known that

BY
Jon Peddie

The latest ray racing report by Jon Peddie Research discusses the suppliers, the programs, and includes marketing data to help ...

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V-Ray Next for SketchUp

BY
Jon Peddie

V-Ray Next comes for SketchUp. Several companies offer a ray tracing plug-in for SketchUp, but Trimble calls this one the ...