PCs, consoles, and mobile devices will show the rays. Ray tracing has been used in games for some time, but as baked in images. Ray tracing, even at 30 fps, is a computational challenge that has befuddled and frustrated hardware and software engineers for decades. With clever algorithms, Moore’s Law, and dogged perseverance, computer graphics companies have pushed the … [Read more...] about Ray tracing will be unavoidable in 2020
ray-tracing
Epic Games releases Unreal Engine 4.23
Ray tracing optimization and new ‘Chaos’ Physics and Destruction System are now available. Like previous updates, Unreal Engine's latest release has arrived with a long list of the updates. Epic says that this release includes 192 improvements submitted by the very active community of Unreal Engine developers on GitHub. At the Game Developer Conference, Epic revealed new … [Read more...] about Epic Games releases Unreal Engine 4.23
Nvidia brings ray tracing and AI to Siggraph again
One year later, the ecosystem has exploded. This year at Siggraph, Nvidia showed a lineup of RTX Studio Laptops and Mobile Workstations that the company said were purpose-built for creators, and coming from every major OEM—10 new designs from Dell, HP, Lenovo and Boxx, raising the number of RTX Studio models to 27. Various ISVs were represented in demos including Adobe, … [Read more...] about Nvidia brings ray tracing and AI to Siggraph again
Kicking down barriers, Nvidia has awoken the industry to ray tracing
The next great hurdle has been conquered. By Jon Peddie & Robert Dow The PlayStation 5, due in late 2020, is going to have ray tracing. Knowing that Microsoft’s Scarlet will probably get it too. Nintendo won’t but who cares. AMD has hinted they will have some kind of RT support in future GPUs, which seems logical since they are building the Sony and Microsoft chip. And … [Read more...] about Kicking down barriers, Nvidia has awoken the industry to ray tracing
Epic’s Unreal joins forces with Abvent on Twinmotion
Twinmotion gives CAD designers the ability to create fast renders and compelling presentations within a few steps. Game engines are becoming powerful tools for a variety of work beyond the game industry. One of the largest areas of opportunity is the CAD market, but game engines are still difficult for people to use especially if their real job has nothing to do with learning … [Read more...] about Epic’s Unreal joins forces with Abvent on Twinmotion
Intel expands its visualization framework
Accelerating everything, all in on open source, and revolutionizing workflows. At FMX, Intel’s Sr. Principal Engineer, Sr. Director, Advanced Rendering and Visualization, presented updates on Intel’s Rendering Framework which includes the open source tools and libraries of Embree and OSPRay, Open SWR, and the Open Image Denoise tools. Jeffers notes that the AI/ML based Open … [Read more...] about Intel expands its visualization framework
Analyst JPR releases report on ray traced rendering
Report gives insights into applications in manufacturing, product design, architecture, and entertainment. By Kenneth Wong Jon Peddie Research (JPR), which specializes in the graphics technology sector, recently published a report on ray tracing, a physically accurate rendering technology now in use in product design, manufacturing, architecture, and entertainment. The … [Read more...] about Analyst JPR releases report on ray traced rendering
Ray tracing is everywhere—you might not have known that
The latest ray racing report by Jon Peddie Research discusses the suppliers, the programs, and includes marketing data to help understand the positioning of the many suppliers in the field. You probably do know ray tracing is the physically accurate photorealistic representation of objects and is used throughout the concept, design, prototyping (including virtual), … [Read more...] about Ray tracing is everywhere—you might not have known that
V-Ray Next for SketchUp
V-Ray Next comes for SketchUp. Several companies offer a ray tracing plug-in for SketchUp, but Trimble calls this one the "premier renderer for SketchUp." After more than four years of R&D, V-Ray Next accelerates the SketchUp workflow, and according to Chaos Group, the SketchUp plug-in offers massive speed and intelligence enabling designers to produce better renders … [Read more...] about V-Ray Next for SketchUp
And then there were 21—free ray tracing programs
Introducing the Nebula Render In the process of preparing our 2019 Ray tracing and Rendering report, we have searched for all the ray tracing programs and suppliers we could find. The report is about geometry-based ray tracing and does not embrace field, optical, audio, or other non-3D (virtual or real) ray tracing applications or software. We have identified 71 ray … [Read more...] about And then there were 21—free ray tracing programs