Development team to host a ‘Birds of a Feather’ meeting at Siggraph. Lucasfilm and Industrial Light & Magic (ILM) have released the MaterialX Library for computer graphics. MaterialX is an open standard developed by Lucasfilm’s Advanced Development Group and ILM engineers to improve the transfer of rich materials and look-development content between applications and … [Read more...] about Lucasfilm and ILM announce open source release of MaterialX library
Open Source
Blender Institute strikes again with cult comic Agent 327
A three-minute teaser is out for a forthcoming feature film based on the work of Dutch artist Martin Lodewijk's classic comics. By Amina Saeed After producing many award-winning shorts and raising over a million dollars in crowdfunding for 3D application development, Blender Institute introduces its new project, based on the work of Dutch artist Martin Lodewijk and his … [Read more...] about Blender Institute strikes again with cult comic Agent 327
AMD Radeon GPUs headed to Google Cloud
Google Compute Engine and Cloud Machine Learning services will have FirePro boards as compute accelerators. One more unknown success story for open source code. AMD has scored a big win in cloud technology, with the recent announcement that its Radeon GPU technology will be available to Google Cloud Platform users. Starting in 2017, Google will use AMD’s fastest … [Read more...] about AMD Radeon GPUs headed to Google Cloud
A holiday cartoon trailer from Blender Institute
Winter in Patagonia turns into a battle of wits, to be continued January 27. The Blender Institute has released a trailer just in time for the holiday season, plugging its upcoming new episode of the Caminandes cartoon series. In this episode it's Winter in Patagonia. Koro the Llama encounters Oti the pesky baby penguin, both going after that last tasty berry. The … [Read more...] about A holiday cartoon trailer from Blender Institute
AMD GPUOpen offers developers access to its libraries and “metal”
AMD embraces open source with game libraries and register data. A second release, the Boltzmann Initiative, supports high-performance applications. By Jon Peddie AMD plans to give developers unprecedented access to the innards of its GPUs next year, when it launches its GPUOpen initiative. AMD is the only company that can claim a clean sweep across gaming platforms, from … [Read more...] about AMD GPUOpen offers developers access to its libraries and “metal”