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Autodesk developing virtual production with James Cameron and Weta Digital
The goal is to commercialize the workflows behind Avatar and the Lord of the Rings series. Autodesk built the biggest ...
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Rightware introduces OpenGL ES 3.0 benchmark
OpenGL ES is becoming a graphics standard in mobile devices. The new benchmark will give manufacturers and software developers an ...
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ZBrush interim release feels like major update
A variety of new tools keep the venerable 3D art tool at the forefront. Pixologic used Siggraph 2012 in Los ...
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Graphics chip shipments up 5.5% on Intel gains
Sequentially the market grew 2.5%, predicting slight growth ahead for PC market. Graphics chip shipments were up 5.5% in the ...
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Luxion debuts 3D web technologies at Siggraph
KeyShot extended with Web service rendering and 3D interactive web display. Rendering technology expert Luxion introduced two new 3D web ...
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Haiku Deck reinvents presentation software for the iPad era
The first business idea failed, but it had a great pitch deck, so the team refocused on presentations. New ...
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Caustic brings interactive ray tracing to Maya
Caustic Visualizer allows high fidelity views at the earliest project stages. A Rhino version already exists and a 3ds Max ...
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Georgia Tech opens door to boneless CG characters
Animation technology relies on a skeletal framework inside characters; creating animated blobs is difficult for more than a few frames. ...
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Saudi Aramco partner standardizes on Aveva Net for engineering document management
The oil giant and its construction partner are establishing a digital information hub, starting with deployment on a new refinery ...
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China Joy 2012 reveals a game industry struggling to change and innovate
The market is rapidly growing but barriers to innovation loom at every turn. By Kathleen Maher The 10-year-old China Joy ...