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WorldViz releases VR collaboration software Vizible and announces VizBox

BY
Ruchika Saini

Vizible along with VizBox forms a powerful  portable VR presentation tool. WorldViz has announced the availability of its VR creation and collaboration ...

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Eyetracking in StarVR’s next gen HMD

BY
Kathleen Maher

Foveated rendering in VR requires it. Back in 2015 (it seems so long ago now), software developer Starbreeze of Sweden ...

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AVI video codec

BY
Jon Peddie

Open and free with lots of backers The Alliance for Open Media (AOMedia) formed in September 2015, with the goal ...

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Exiii’s EXOS system brings physicality to VR

BY
Johan Keyter

The EXOS haptic feedback system allows designers to physically interact with their creations. Earlier this year Japanese company exiii Inc. ...

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FreeSync 2 support coming to Xbox One X and S

BY
Johan Keyter

Microsoft and AMD continues expanding the graphical capabilities of the Xbox One X/S, unfortunately also requires you to buy a ...

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Call for submissions to Bentley Systems’ Year in Infrastructure 2018 Awards

BY
Ruchika Saini

   The theme of this year’s conference is Going Digital: Advancements in Infrastructure.  Bentley Systems is calling its users for submissions ...

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The new semiconductor boom: AI

BY
Kathleen Maher

A scattershot view of the latest news on the front Looks like the first quarter of 2018 is shaping up ...

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Nvidia claims realtime ray tracing now possible

BY
Jon Peddie

Using AI techniques, and powerful processor At GDC, Nvidia and Microsoft made a joint announcement about the possibility of doing ...

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UDIM support comes to Substance Designer

BY
Ruchika Saini

VFX professionals cheer up as no more working around the lack of UDIMs workflow in Substance Designer. Allegorithmic has announced Spring ...

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Microsoft delivers machine learning to every windows developer

BY
GfxS staff

ONNX API now available in Windows By Peter McGuiness At the recent Windows Developer Day, Microsoft executive Kevin Gallo announced ...