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Lytro no more
While Lytro is shutting itself down, some of the company’s talent has been hired by Google. One of the tech ...
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GDC wrap-up: Epic moves
Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity. Before GDC came ...
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GDC wrap-up: Unity in the game
Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity. Unity took advantage ...
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GDC wrap-up: The engines are running strong
Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity. The message at ...
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Tobii and Qualcomm pursue eye tracking for mobile VR/AR headsets
Collaboration sees Tobii’s EyeCore technologies make their way to mobile devices. Eye tracking specialists Tobii recently announced that it will ...
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WorldViz releases VR collaboration software Vizible and announces VizBox
Vizible along with VizBox forms a powerful portable VR presentation tool. WorldViz has announced the availability of its VR creation and collaboration ...
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Eyetracking in StarVR’s next gen HMD
Foveated rendering in VR requires it. Back in 2015 (it seems so long ago now), software developer Starbreeze of Sweden ...
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AVI video codec
Open and free with lots of backers The Alliance for Open Media (AOMedia) formed in September 2015, with the goal ...
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Exiii’s EXOS system brings physicality to VR
The EXOS haptic feedback system allows designers to physically interact with their creations. Earlier this year Japanese company exiii Inc. ...
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FreeSync 2 support coming to Xbox One X and S
Microsoft and AMD continues expanding the graphical capabilities of the Xbox One X/S, unfortunately also requires you to buy a ...