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Corel upgrades VideoStudio, Pinnacle, and Painter
Corel has found its niche with serious consumers and professionals who are not paid to be visual creatives. New ParticleShop ...
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Virtual Reality develops as a medium at Oculus Connect 2
New introductions, new content take VR beyond novelty. By Kathleen Maher VR is coming! VR is coming! and Oculus hopes ...
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PTC to Acquire Qualcomm’s Vuforia Augmented Reality technology
Qualcomm announces the sale of its AR subsidiary Vuforia to PTC. Most see this as a move to raise value and placate restive investors who are seeking the breakup of Qualcomm. The acquisition will help PTC build its IoT division.
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Fighting for the creative
With over 5 million subscribers Adobe's user base represents an attractive target market for tablet and PC makers. Apple and Microsoft are both taking aim.
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SolidWorks unveils 2016 version
SolidWorks 2016 emphasizes efficiency and new modern workflows.
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Usens extends its virtual reality hardware line
Super Reality blurs the distinction between augmented and virtual. The two-year-old company Usens walked away with being named a ...
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Qualcomm shows off real-time facial animation
High-res, high-color, high-speed and in your pocket. At Siggraph Qualcomm had a quiet display of a lady’s face expressing happiness, ...
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Major content creation players dominate Siggraph
Introductions from The Foundry, Autodesk, and Pixar set the agenda. The content creation companies at Siggraph this year had simple ...
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Putting pieces together at Siggraph 2015
Competitors come together at the JPR luncheon with standards and cooperation at customers’ behest. By Kathleen Maher Siggraph ...
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AMD’s R9 Nano arrives and lives up to the hype
Introduced at E3 the AMD Radeon R9 Nano graphics board is well worth the wait. JPR testing shows the Radeon stacking up well against similar products.