Author Archive: Kathleen Maher

Kathleen is the editor-in-chief of GraphicSpeak and a senior analyst at Jon Peddie Research. She has been writing about design, movies, music, art, and technology for almost all of her working life.

rss feed Twitter

Author's Website →

Magic Leap launches SDK

Magic Leap launches SDK

Magic Leap doesn’t actually leap to anything: but they persevere.

By July 11, 2018 Read More →
No Magic acquisition

No Magic acquisition

Dassault’s recent acquisition will become part of the Catia family of applications. In June, Dassault announced the acquisition of No Magic, a company specializing in model-based systems engineering (MBSE). No Magic will become part of the Catia family of applications. No Magic’s tools are cloud based, and, as the name suggests, direct, logical, and easy […]

By July 10, 2018 Read More →
Inventing the future: Alex Kipman reflects on Hololens at LiveWorx

Inventing the future: Alex Kipman reflects on Hololens at LiveWorx

Meanwhile, back in Redmond, Microsoft opens access to HoloLens sensors.

By June 22, 2018 Read More →
PTC announces powerful alliances at LiveWorx 2018

PTC announces powerful alliances at LiveWorx 2018

PTC’s fights above its weight at annual LiveWorx conference showcasing new products and new alliances.

By June 20, 2018 Read More →
Adobe’s Character Animator comes to life

Adobe’s Character Animator comes to life

Making people and creatures for fun and profit.

By June 8, 2018 Read More →
Lytro no more

Lytro no more

While Lytro is shutting itself down, some of the company’s talent has been hired by Google.

By April 11, 2018 Read More →
GDC wrap-up: Epic moves

GDC wrap-up: Epic moves

Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity.

By April 9, 2018 Read More →
GDC wrap-up: Unity in the game

GDC wrap-up: Unity in the game

Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity.

By April 9, 2018 Read More →
GDC wrap-up: The engines are running strong

GDC wrap-up: The engines are running strong

Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity.

By April 9, 2018 Read More →
Eyetracking in StarVR’s next gen HMD

Eyetracking in StarVR’s next gen HMD

Foveated rendering in VR requires it.

By April 2, 2018 Read More →