Author Archive: Kathleen Maher

Kathleen is the editor-in-chief of GraphicSpeak and a senior analyst at Jon Peddie Research. She has been writing about design, movies, music, art, and technology for almost all of her working life.

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Autodesk Maya 2019 arrives

Autodesk Maya 2019 arrives

The new release features stability, bug fixes, and animation updates.

By January 16, 2019 Read More →
Foundry introduces Flix 6.0 to improve workflows, traceability, and communication

Foundry introduces Flix 6.0 to improve workflows, traceability, and communication

The Foundry is making collaboration an important feature in their portfolio of projects. The company’s pre-production tool Flix is an early example of how the company enables people to work together on a project. At the time of its release, the Foundry and Imageworks talked about how the browser-based Flix enables everyone on a project […]

By January 16, 2019 Read More →
Blender celebrates its 25th birthday

Blender celebrates its 25th birthday

New versions, new members, new enthusiasm

By January 9, 2019 Read More →
Autodesk expands its construction project management portfolio

Autodesk expands its construction project management portfolio

End of year acquisitions of Building Connected and PlanGrid give the company modern, cloud-based tools for construction.

By January 3, 2019 Read More →
Corel Corporation acquires Parallels

Corel Corporation acquires Parallels

Two companies off the radar find each other.

By December 27, 2018 Read More →
The Foundry updates its Nuke lineup to 11.3

The Foundry updates its Nuke lineup to 11.3

The Foundry has released its latest update, Nuke 11.3, the fourth installment of the Nuke 11 series. With this release, the Foundry places an emphasis on collaboration with improvements for Live Groups, improved particle system performance, multi-file stereo Nuke Studio and Hiero, and UI and performance improvements. The latest improvements also enhance the use of […]

By December 20, 2018 Read More →
Autodesk hits its marks

Autodesk hits its marks

Company reports increased ARR and promises continued growth.

By December 13, 2018 Read More →
Apple gradually wins back professionals with Final Cut Pro X

Apple gradually wins back professionals with Final Cut Pro X

Latest 4.2 version adds third party workflow extensions, batch share, time code window and more.

By December 10, 2018 Read More →
Autodesk reveals first steps in its alliance with Unity for visualization

Autodesk reveals first steps in its alliance with Unity for visualization

Last year Autodesk abandoned its Stingray game engine product.  Part of the reason the company decided to can Stingray, the game engine they developed and created from technology acquired with Bitsquid in 2014, was because Autodesk saw their customers ignoring Stingray and using Unreal or Unity. Autodesk realized it made more sense to go to where their […]

By November 20, 2018 Read More →
Epic’s Unreal Engine update delivers on promises made

Epic’s Unreal Engine update delivers on promises made

Unreal Engine 4.21 arrives with updated tools and more options for non-gaming applications.

By November 15, 2018 Read More →