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Author Archive: Randall Newton

Randall S. Newton is Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

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Dassault Systèmes acquires 3DPLM from Geometric

Dassault Systèmes acquires 3DPLM from Geometric

The India-based group will be integrated into Dassault global R&D. Dassault Systèmes has acquired full ownership of 3DPLM, the research and development group created in 2002 as a joint venture between Dassault and Geometric Ltd. of India. Dassault says the team of more than 2,000 employees will become a fully integrated part of Dassault Systèmes’ […]

By April 11, 2016 Read More →
Graphics leaders stalking Rhino

Graphics leaders stalking Rhino

AMD and Nvidia both want their raytracing technology in the hands of Rhino 3D users. The fierce rivalry between AMD and Nvidia never seems to let up. Recently both companies have turned their attention to Rhino 3D, the popular NURBS-based design tool from McNeel and Associates. Last week at the Develop3D conference in the UK, […]

By April 5, 2016 Read More →
What aerospace can teach the rest of industry about augmented reality

What aerospace can teach the rest of industry about augmented reality

Pain points, complete 3D data files, and changing social negatives into assets are all part of the way forward. There is a saying in aerospace: the cost of an error is the cost of the satellite. If you find a way to improve quality control in assembling a satellite, return on investment in that new […]

By April 1, 2016 Read More →
Delcam to share new CAM approach to creating bladed disks

Delcam to share new CAM approach to creating bladed disks

“Blisks” produced with PowerMill can be created in half the time at 45% less cost. Computer aided milling software maker Delcam will soon give the first demonstration of a new method for machining “blisks” (bladed disks) which the company says offers substantial savings in both cycle time and cost. The new method, developed by Delcam […]

By March 29, 2016 Read More →
AutoCAD 2017 supports PDF geometry, increased BIM connectivity

AutoCAD 2017 supports PDF geometry, increased BIM connectivity

The 32nd release of the world’s leading drafting software does not have a file format change. Autodesk has released the 2017 version of AutoCAD, its market-leading drafting software. The 32nd major release of the product includes new compatibility with PDF data, a new desktop app, increased mobile connectivity, and a variety of drafting improvements. The […]

By March 22, 2016 Read More →
Enlighten introduces global illumination feature set for open world games

Enlighten introduces global illumination feature set for open world games

The massive scale of such games presents unique challenges to the lighting process. ARM subsidiary Enlighten has made a significant enhancement to its real-time global illumination software for gaming, making it possible to extend the benefits of immediate illumination to open world games, the fast-growing category of games with massive “geographic” scale. Open world games […]

By March 22, 2016 Read More →
Cyborg3D merges surface modeling with NURBS solids

Cyborg3D merges surface modeling with NURBS solids

IntegrityWare takes its popular plug-in tech and build a stand-alone 3D platform for translation, design, and 3D printing. The boutique maker of 3D modeling technology known for combining the rigor of CAD geometry with the beauty of surface modeling has released a new software platform for 3D modeling. IntegrityWare’s Cyborg3D is both a platform and […]

By March 18, 2016 Read More →
Autodesk invites activist shareholders onto board

Autodesk invites activist shareholders onto board

CEO Carl Bass warned about short-sighted activists with “simplistic views.” Two weeks later they are on the board of directors. By Randall S. Newton Autodesk has announced it is inviting representatives from so-called activist investor groups to join its board of directors. On the face of it, sounds like mild news. But there is more […]

By March 17, 2016 Read More →
Autodesk puts VR links into Stingray and Maya LT

Autodesk puts VR links into Stingray and Maya LT

HTC Vive and Oculus Rift are now supported in Stingray. Maya LT adds more flexibility to bipedal character rigs. Everybody wants a piece of virtual reality these days. At the Game Developers Conference, now underway in San Francisco, Autodesk is showing off new VR bits and bobs for Stingray, its game engine, and Maya LT, […]

By March 16, 2016 Read More →
Toon Boom acquires Tactic Studio

Toon Boom acquires Tactic Studio

The digital asset management software will become part of the Toon Boom Animation portfolio. Toon Boom Animation has acquired Tactic Studio, the digital asset management software, from Toronto-based Southpaw Technology Inc. The technology will be added to the Toon Boom Animation portfolio and renamed Toon Boom Manager. “Toon Boom Manager will enhance and improve the […]

By March 11, 2016 Read More →