VR

Archives

VRX: The rise of a new content form

BY
Randall Newton

It isn’t film, it isn’t TV. What do we call new content made specifically for virtual reality?  Attached is a ...

Archives

Siggraph promises “The Summer of VR” in VR Village

BY
Randall Newton

Juried and Invited content includes work from filmmakers, game developers, research labs, design, and more. Siggraph 2016 intends this year’s ...

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What’s in a logo?

BY
Randall Newton

The PTC pivot into an Internet of Things business is part of a larger redefinition of manufacturing. Today at the ...

Archives

Putting attached hands inside virtual reality

BY
Randall Newton

Manus VR is close to releasing a commercial version of VR gloves for HTC Vive. Open source code gives it ...

Archives

VR comes to NAB; Ozo grabs big mindshare

BY
Kathleen Maher

This year it seemed everyone at NAB has a VR story. Nokia Technologies has gotten out in front in the news with its Ozo VR camera, a large, flashy booth, and very slick content.

Archives

Autodesk puts VR links into Stingray and Maya LT

BY
Randall Newton

HTC Vive and Oculus Rift are now supported in Stingray. Maya LT adds more flexibility to bipedal character rigs. Everybody ...

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JPR to host press at Laval Virtual

BY
Randall Newton

Europe’s largest conference on virtual reality has become an essential gathering of industry leaders. Jon Peddie Research will host a ...

Archives

2015 was …

BY
Jon Peddie

Amazing developments, shocking corporate changes, and a slowly recovering economy— what’s not to like? By Jon Peddie It’s that time ...

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JPR names panel for annual Siggraph press luncheon

BY
GfxS staff

This year’s all-star panel will discuss how the real and the virtual are becoming one in computer graphics.    It ...

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Oculus makes new friends reveals new products

BY
Kathleen Maher

Oculus unveils new headset, prototype hand controls, and a relationship with Microsoft to get out ahead of the news onslaught coming with the E3 game conference.