VR

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Big plans for the metaverse

BY
Jon Peddie

Will the vision be fulfilled? Today’s big buzzword is the metaverse, which, as most people know, originated with Stephenson’s epic ...

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Nvidia leaves a ‘paper’ trail

BY
Karen Moltenbrey

Company teams with academics to present a record number of research papers at SIGGRAPH 2022. Groundbreaking research has always been ...

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Pixotope acquisition to create end-to-end virtual production solution

BY
GfxS staff

Integration of TrackMen real-time 3D tracking makes VP more accessible. In a move that will result in a complete virtual ...

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Museum of Science Fiction announces VR Design Competition

BY
Karen Moltenbrey

Museums today are not the same as they once were. Thanks to all the technology over the past decade, museums ...

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Varjo streams VR from AWS

BY
Jon Peddie

A real metaverse but only for professionals. The idea of virtual presence in a mission-critical design review or development processes ...

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Dassault shows of its digital health tools at CES

BY
Kathleen Maher

Engineering and design giant invites the masses to meet their own digital twin at Dassault’s CES booth. Dassault is not ...

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Varjo Teleport VR is available for download

BY
Ruchika Saini

Varjo has announced that its intuitive, virtual reality collaboration and communication app, Varjo Teleport VR is now officially available to ...

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XR season kicks off with HTC Vive Flow

BY
Kathleen Maher

HTC’s lightweight device puts the emphasis on stress—or lack of it. News is rolling out about XR devices and peripherals ...

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‘Inside Covid-19’ brings home the virus’ effect

BY
Kathleen Maher

Filmmakers Gary Yost and Adam Loften combine 3D camera footage with computer graphics. At Siggraph 2021, filmmakers Gary Yost and ...

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Collaborating around the Campfire with augmented reality

BY
Jon Peddie

Meta technology resurfaces as a new company with AR pioneer Jay Wright at the helm. There are at least 12 ...