The arrival of the Cesium for Unreal plug-in is fairly recent. It was announced last March and became officially available in April 2021, but the ability to work with large geospatial models in the Unreal game engine is a snowball rolling downhill. The alliance between Cesium and Unreal means that the Unreal Engine supports the open format 3D Tiles pioneered by Cesium, which … [Read more...] about Cesium opens more doors for Unreal into AEC
Unreal
Unreal elaborates on its automotive ambitions—they’re big—Metaverse big
The company demo’d the virtual production technology currently being used in car ads that live up to the tradition of high-gloss paint jobs and unnatural nature shots and promise a future of digital twins. Unreal is staking out more ground in the Metaverse as they see it during their Unreal Build Automotive Event, which, of course, this year was virtual. Unreal has been … [Read more...] about Unreal elaborates on its automotive ambitions—they’re big—Metaverse big
Epic’s Unreal joins forces with Abvent on Twinmotion
Twinmotion gives CAD designers the ability to create fast renders and compelling presentations within a few steps. Game engines are becoming powerful tools for a variety of work beyond the game industry. One of the largest areas of opportunity is the CAD market, but game engines are still difficult for people to use especially if their real job has nothing to do with learning … [Read more...] about Epic’s Unreal joins forces with Abvent on Twinmotion
Epic’s new adventures revealed at GDC
In addition to billions of dollars added to their bottom line, the success of Fornite has given Unreal the ability to scale up its ambitions. Every year, Unreal CEO Tim Sweeney and his executive team set the stage for the GDC conference with their annual State of Unreal presentation. According to Tim Sweeney and company, the state of Epic is pretty darned good and to prove … [Read more...] about Epic’s new adventures revealed at GDC
Epic builds out its portfolio
Acquisitions over the last year add cloud power, scripting, back end management, and virtual production. The game engine giants, Unreal and Unity are gathering in capabilities to make their platforms more powerful and attractive for users. Epic, having grown fat on Fortnite, has made several significant purchases for its Unreal Engine over the last 12 months or so. The company … [Read more...] about Epic builds out its portfolio
GDC wrap-up: Epic moves
Three-part series covers some of the GDC 2018 highlights: mobile gaming, Epic’s move on game development, and gaming at Unity. Before GDC came to town and wrecked our attention spans, Epic General Manager for the Enterprise, Marc Petit, did the rounds to talk about the tools in development at Epic for the non-game market, a potentially huge market for content creation in … [Read more...] about GDC wrap-up: Epic moves
Epic’s Unreal update at GDC; game engines go to new places
At GDC 2017, Unreal teamed with the Mill to produce a short film The Human Race to demonstrate the power of virtual filmmaking. Their technology is an expansion of virtual camera technology that enables action capture. Over the past year, the message from the game engine companies has been that game engines can do a lot more than just make games and the message from GDC has … [Read more...] about Epic’s Unreal update at GDC; game engines go to new places
Putting attached hands inside virtual reality
Manus VR is close to releasing a commercial version of VR gloves for HTC Vive. Open source code gives it platform potential. A Dutch startup is well on its way to putting your hands inside a virtual reality experience. This year Manus VR has been on the trade show circuit showing off its VR gloves. The Manus, as the company calls its product, will be the first consumer-class … [Read more...] about Putting attached hands inside virtual reality
Autodesk introduces Maya LT for indie and mobile game developers
The streamlined version of Maya will be for sale as a perpetual license or by monthly rental. Today, Autodesk releases Maya LT, a subset of the popular 3D modeling and animation software. Maya LT is aimed at the indie and mobile game development community, and continues Autodesk’s plan to bring more affordable tools to the media and entertainment industry. When Autodesk … [Read more...] about Autodesk introduces Maya LT for indie and mobile game developers
HP partners with ALT to build game developer workstations
Game developers prefer to use the video cards their customers use, but can benefit from the horsepower in engineering workstations. In an age of fragmenting platforms, the winners are the companies who understand their customers, can find them, and can sell them what they want. This is true even in the world of workstations, which might seem to be fairly standardized. Game … [Read more...] about HP partners with ALT to build game developer workstations