Chaos Group releases V-Ray 5 for Maya
Chaos Group has released V-Ray 5 for Maya. V-Ray has been used by 3D artists and Studios for animation and ...
Omniverse—work anywhere, in any program, with your colleagues
Expanding Pixar’s USD across industries. It hasn’t been too many years since the siloed effects of specialists in the graphics ...
A 5-year vision for workstation graphics performance
by Bob Cramblitt Views of SPEC/GWPG members. Every day in their engineering jobs with leading OEMs and graphics card ...
Foundry Katana gets significant overhaul
Intel and Foundry ally to update Katana convert it to a multithreaded program. As a result, developers see performance improvements of 2×–30×.
HP’s AIO-32: the ultimate all-in-one?
With the powered Display Port, and the HDMI out, you can drive external displays. HP has got everything right on ...
AMD’s holiday gift to the Blender community
AMD to release an updated Radeon ProRender plug-in for Blender 2.81. AMD’s Radeon ProRender is a physically-based rendering engine that is built ...
Unity HDRP and all those rays
Unity is evening up the playing field as its long-awaited HDRP brings realtime workflows to its developers.
Realtime: Adshir’s LocalRay is 100% organic ray tracing
New tech from rendering startup tested with and against Embree—it’s all native now. Regular readers will recall that we have ...
Nvidia speeds up the game with smart pre-rendering
Click the mouse, see something happen. Nvidia revamps pre-rendering scheme to keep up with AMD’s similar feature and improve game ...
Modo demonstrates new features for fashion, AEC, and content creation
The focus for Modo at Siggraph 2019 was cross-platform fluidity and cross-discipline applicability. The three speakers at Modo’s Siggraph user ...