Hollywood is mesmerized by the Jules Urbach vision of holographic virtual reality content. Cloud-based graphics rendering expert Otoy is reporting that Home Box Office and Discovery Communications have both taken an undisclosed equity stake in Otoy. The total of venture capital in the Los Angeles software vendor is now $101 million, at a reported valuation of $300 … [Read more...] about HBO and Discovery invest in Otoy
Path tracing is the new route to real-time rendering. Cloud-based software house Otoy is adding the Brigade path-tracing engine to the GPU renderer set of its OctaneEngine rendering software and Orbx video codex. Brigade is a real-time rendering engine for video games. It uses path tracing to render images as opposed to rasterization, used in most other 3D game rendering … [Read more...] about Otoy refreshes cloud-and-GPU rendering and video streaming products
A new media format designed for virtual/augmented reality is just the tip of the iceberg. Otoy seems to believe in the sports cliché “go big or go home.” This week at the GPU Technology Conference in San Jose, the well-funded start-up introduced a new free application for creating photorealistic content for virtual and augmented reality and announced a new file format to … [Read more...] about Otoy reveals big rendering agenda
Samsung Galaxy Gear VR and Oculus Rift users will be among those having a first shot at exploring Batman’s sanctuary from the 1990s animated series. Cloud graphics company Otoy is putting its new holographic video to work in a project to recreate the Batcave from the classic 1990s Batman: The Animated Series. Owners of Samsung Galaxy Gear VR and Oculus Rift will have first … [Read more...] about Otoy holographic video recreates Batcave for immersive virtual reality
Media and graphics technologists share their insights on virtualization at the annual JPR Siggraph luncheon. For most in attendance, “full speed ahead” was not fast enough. [Editor’s Note: Need some background on the topic? Here’s a link to Wikipedia on Virtualization.] Jon Peddie Research recently conducted a study on virtualization in the graphics industry, to gauge … [Read more...] about At what pace graphics virtualization?