Maya

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Solid Angle releases Arnold for Houdini

BY
Randall Newton

The popular cross-platform ray-tracing engine can now work with the Houdini 3D animation engine. Setups can be shared with the ...

Archives

Autodesk 2015 Entertainment Creation Suites last for Softimage

BY
Randall Newton

The addition of Bifrost to Maya is a bridge to the future for users who will miss Softimage’s extensibility. Autodesk ...

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Autodesk to discontinue Softimage

BY
Randall Newton

Three 3D content environments was clearly one too many. Autodesk is offering a no-cost transition to either Maya or 3ds ...

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Autodesk powers new Smithsonian 3D web presence

BY
Randall Newton

Custom educational tool gives general public virtual access to rare artifacts and specimens.    The Smithsonian today launches its new ...

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Using rendering technology to revolutionize yacht design

BY
Randall Newton

Architect Greg Lynn is pioneering a new language of form, taking advantage of real-time ray tracing hardware and software from ...

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Autodesk introduces Maya LT for indie and mobile game developers

BY
Randall Newton

The streamlined version of Maya will be for sale as a perpetual license or by monthly rental. Today, Autodesk releases ...

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Autodesk to ship Maya and 3ds Max extensions

BY
Randall Newton

XGen from Walt Disney Studios and Python scripting highlight new features being added for subscription customers. Next month Autodesk will ...

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Fabric Engine sees five years out

BY
Randall Newton

New Creation Platform allows both custom M&E tools and commercial software to work side-by-side.  Media and Entertainment technol­ogy has followed ...

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Autodesk has plenty to talk about away from the Siggraph show floor

BY
Randall Newton

New management is guiding the M&E into acting more like the rest of the company. A consistent topic of conversation ...

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Autodesk throws a party and skips the booth at Siggraph

BY
Kathleen Maher

The user group party celebrated CG heroes and new technology. Naiad fluid simulation was shown running in Maya.  Autodesk disappointed ...