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Registration open for third GPU Technology Conference
Nvidia’s GTC is the most exciting technical conference to come along in years, exploring new frontiers in almost every aspect ...
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Fabric Engine leverages the cloud for high-performance applications
Built to solve complex simultaneous uses of CPU and GPU for animation, Fabric Engine has the potential to solve knotty ...
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Lucid takes GPU virtualization to the cloud and beyond
Intelligent real-time graphics flow can synchronize CPU and GPU output. By Jon Peddie Started in 2004 Lucid came out at ...
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New benchmark brings testing standards to OpenCL
Rightware says Basemark CL will improve all applications using GPUs for general purpose computation. Last year the Khronos Group introduced ...
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Nvidia updates CUDA programming platform for GPUs
New features aim to make better use of GPUs for scientific and engineering simulation. Nvidia today released a major update ...
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Lumatix Atrium Designer 2012 offers global illumination previews in milliseconds
As 3D modeling software has matured, most of the emphasis on visualization quality has gone to the final rendering. But ...
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Mashup 2.0: A new paradigm for professional graphics in 2012
It is time to rethink how we think about the future of graphics-based technologies. We are in transition from the ...
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Khronos Group updates OpenCL
OpenCL is designed to empower graphics processing units for non-graphical computing. The additions to the consortium-driven Open Computing Language include ...
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Nvidia unveils Maximus to unlock a workstation’s full potential
New technology allows formerly sequential tasks such as design, analysis, and rendering to be processed simultaneously. Workstation manufacturers and leading ...
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Third quarter graphics chip shipments up 18.4%
Intel led the quarter with 36.5% growth, Nvidia had 30% growth, according to Jon Peddie Research. Graphics chips and component ...