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The ins and outs of using Unreal in virtual production

BY
Karen Moltenbrey

Epic Games offers an Unreal Connectors training curriculum. As more and more people use Unreal Engine in virtual production, Epic ...

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Dell shows it’s ready to play

BY
Karen Moltenbrey

The company ups the game with machines powered by Ryzen. When facing down the most hideous monster with blood mixed ...

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Maxon One: You get it all—and more

BY
Karen Moltenbrey

Now the package includes every Maxon product and free ZBrush. Maxon is continuing its strategy of offering a one-stop solution ...

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Turning back the clock on GPUs

BY
Karen Moltenbrey

SIGGRAPH Pioneers discuss the research leading to today’s graphics processors. So, you think you know a lot about GPUs? Their ...

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The raptors are coming!

BY
Karen Moltenbrey

The joke continues with Maxon’s (unreal) ‘Raptorize’ tool. On April 1, in celebration of April Fools’ Day, Maxon entertained the ...

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Foundry updates Nuke line to Version 13.2

BY
Karen Moltenbrey

Infuses offerings with NDI, OTIO, and machine learning enhancements. When Foundry released Nuke 13.0 over a year ago, the company ...

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Adobe amps up video workflow

BY
Karen Moltenbrey

Brings Frame.io tools to CC users, updates Premiere Pro and After Effects. Adobe has added some extra kick to its ...

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A surge vs. a trend

BY
Jon Peddie

There is a difference, you know—or maybe you don’t. A year ago, proclamations abound that PC shipments were showing continued ...

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Global video game industry running a strong race

BY
GfxS staff

A review of the video game tech industry and index for 1Q 2022. By Ted Pollak According to our mosaic ...

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What is augmented reality marketing?

BY
Jon Peddie

Can AR be a tool for marketing? Should it be? Augmented reality (AR) marketing represents a novel, potentially disruptive subdiscipline ...