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Lenovo opens its first in-house manufacturing facility in Europe

BY
Ruchika Saini

One of Lenovo’s largest manufacturing facilities is now open in Europe in Ullo, Hungary. It is spread over 50,000 square ...

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Taking control: Part 1

BY
GfxS staff

Controllers battle to give gamers an edge. By Joshua Volckaert Time changes all things, and video games are no exception. The ...

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Buyers help buyers choose elite products in the market

BY
Ruchika Saini

TrustRadius awards are based on the high standards set by reviewers and peer-based research. Onshape has announced that it has ...

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Pixel magic from Pixelworks: The X7 mobile visual processor

BY
Jon Peddie

Look what this company is doing with its mobile visual processor. Motion estimation (ME) and motion compensation (MC) have been ...

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Do or die!

BY
GfxS staff

How procedural generation changed my life and why I die more now. By Tristan Perona Procedural generation means gamers cannot ...

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More human than ever

BY
GfxS staff

Epic Games expands the features and capabilities of its MetaHumans. A little over a year ago, Epic Games revolutionized the ...

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A whale of an idea

BY
Karen Moltenbrey

Real-time animation expands the reach of an original IP. Years ago, a film was a film. Maybe the IP was ...

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Looking Glass Factory goes big with holography

BY
Karen Moltenbrey

Unveils the largest, highest resolution holographic display yet. We all agree, size matters when it comes to displays. With this ...

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Dassault Systèmes: Engineering a better future

BY
Karen Moltenbrey

CATIA CEO discusses changes in the industry and how his company is responding. The CAD/CAM/CAE industry is constantly in a ...

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Multiplicity

BY
Karen Moltenbrey

Characters and universes replicate-transform and collide in the Multiverse of Madness. In Doctor Strange in the Multiverse of Madness, Marvel ...