Epic Games to reveal developments of Unreal Engine Datasmith at AU

Executives from architecture, manufacturing, and design industries will talk at Unreal Engine’s “Epic Conversations” during Autodesk University.

Epic Games’ Unreal Engine Enterprise team will be revealing the latest developments to the Datasmith workflow toolbox for experiencing design. Datasmith plugin allows for the import of data from more than 20 different CAD applications, including Autodesk 3ds Max, into Unreal Engine. Datasmith demos will be presented throughout AU, November 14–16, in booth A211 at the Venetian Hotel in Las Vegas, NV.

Real-time engines allow customers in design, engineering, and construction to experience a virtual prototype of their design intent. Revealed at Sigggraph this year, Datasmith, currently available in a beta release, focuses on  exploring interactive 3D experiences for architecture and design. Datasmith automates many manual processes like setup of lightmap UVs and conversion of materials. Thus, non-game data can adjust into Unreal Engine impeccably.

Epic Games claims that in just three months, over 7,000 people from over 4,000 companies have registered for the Datasmith beta. A user can register here for participating in the Datasmith beta .

During AU, Epic Games’ Unreal Engine Enterprise team will host “Epic Conversations” where a panel of individuals from Harley Davidson, HOK, Soluis, and Steelcase will discuss how Unreal Engine is transforming their creative workflows. Unreal Engine brings new forms of visual communication to these markets by incorporating interactivity and real-time production technology adapted from the game development industry.

For more information, visit unrealengine.com/enterprise.