
News Watch
RenderMan 24: Pixar’s latest release focuses on look development
A hybrid renderer, RenderMan XPU, impressive material layering system developed at Industrial Light & Magic, toolset for creating non-photorealistic renders ...

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Disney harnesses GPUs for real-time content creation
Hyperion, Universal Description Language and more are moving content creation in a open direction. By Kathleen Maher We’re still crawling ...
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Major content creation players dominate Siggraph
Introductions from The Foundry, Autodesk, and Pixar set the agenda. The content creation companies at Siggraph this year had simple ...
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Teradici is everyone’s friend
Film studios and computer vendors want to extend their remote computing. Siggraph was an important show for Teradici. Their PCoIP ...
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JPR Siggraph Press Luncheon takes on virtualization in entertainment
The 14th annual event allows industry leaders to discuss technical topics with other insiders. The 14th annual Jon Peddie Research ...
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The Foundry makes new friends, announces new initiatives
Deals with Sony Imageworks and Pixar will give their users access to tools. The Foundry is expanding out of its ...
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Pixar makes new friends
Updates and partnerships give the Renderman line a boost. Pixar is a regular at Siggraph. The show is a good ...
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Sometimes Cloud Rendering means rendering clouds
Open source tools from major studios and commercial vendors are fueling graphics advances. One of the first technical sessions we ...
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The future is bright, shiny, and virtual
A roundup of new technology from Siggraph 2012. Not to sound too self-congratulatory, but the topic Jon Peddie Research chose ...
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Plume digs deeper to add quality haze to Rango
Industrial Light and Magic’s first full animation needed a retooling of their famed fluid solver/renderer and faster GPUs. Tools from ...