The focus for Modo at Siggraph 2019 was cross-platform fluidity and cross-discipline applicability. The three speakers at Modo’s Siggraph user event included designer Thomas Groppi from NEXII, rigging TD Richard Hurrey from Kitestring, and 3D artist Warren Marshall from Warren Marshall Biz. Each speaker highlighted new features in Modo that improve visualization workflows and … [Read more...] about Modo demonstrates new features for fashion, AEC, and content creation
Modo
The Foundry rolls out Modo 13
The latest update adds GPU accelerated rendering and new modeling and animation tools. The Foundry is rolling out a major update to its Modo software, three installments to complete the Modo 13 Series. The first installment is out and offers significant updates to rendering, animation, and added modeling tools. Foundry’s senior product manager Shane Griffith says this … [Read more...] about The Foundry rolls out Modo 13
Foundry launches final installment of the Modo 11 Series
Modo 11.2 offers upgraded modeling tools, UV-related workflow, and other performance enhancements. Creative software developer, The Foundry has launched third and final installment of Modo 11 Series. The latest release includes following features: Poly bevel improvements Procedural modelling tools UV tool advancements Read more about it here. … [Read more...] about Foundry launches final installment of the Modo 11 Series
Foundry launches Modo 11.1
Latest installment of the Modo 11 Series features a client-server bridge to Unreal Engine 4. Creative software developer, The Foundry has launched Modo 11.1, the latest in the 11 Series. It offers new and improved features to help 3D artists and designers work more efficiently. The Foundry introduced its subscription-based pricing model for Modo in April 2017. It … [Read more...] about Foundry launches Modo 11.1
Modo update streamlines mesh editing in complex models
Modo has long been popular with both media creatives and product designers for its respect of the underlying geometry. The Foundry has made considerable revision to the MeshFusion technology in Modo, replacing its older schematic-based workflow with more modern direct input. The revision is one of several changes just released as Modo 10.2. Modo is 3D creative modeling … [Read more...] about Modo update streamlines mesh editing in complex models
Modo gets procedural with 10.01
The first point update adds procedural modeling to the renown direct modeling engine. Modo 10 was released in March as three upgrades, all of which will become available to purchasers when they buy Modo 10. Modo 10.0 offers enhanced workflows for creating real-time immersive content including games and virtual reality. Support for Unity and Unreal shaders in the Modo viewer … [Read more...] about Modo gets procedural with 10.01
Fabric Engine broadens base with Python support
Better access under the hood; new support for Modo and Rhino. Fabric Engine is a pipeline development tool developed by Autodesk refugees led by Paul Doyle, who was with Autodesk’s Softimage, a 3D modeling and animation tool with strong customization features. Autodesk, like the other content creation companies serving the large entertainment creation houses, is called on to … [Read more...] about Fabric Engine broadens base with Python support
The Foundry has a new majority owner
London private equity firm HgCapital pays $312 million to add The Foundry to its Technology, Media & Telecommunications group. The Foundry, best known for its creative media products Mari, Modo, and Nuke, has a new majority owner. London private equity firm HgCapital has paid £200 million ($312 million) to take over majority ownership from The Carlyle Group. The … [Read more...] about The Foundry has a new majority owner
Chaos Group takes new ground
New products and alliances announced at Siggraph give V-Ray an opportunity to dominate rendering in film and broadcast workflows. Recent alliances between rendering software specialist Chaos Group and The Foundry and Nvidia give new visibility to Chaos Group’s V-Ray rendering technology. Chaos Group and The Foundry have been working together on versions of V-Ray for three … [Read more...] about Chaos Group takes new ground
The Foundry makes new friends, announces new initiatives
Deals with Sony Imageworks and Pixar will give their users access to tools. The Foundry is expanding out of its core business built around its widely used compositor, Nuke. At Siggraph, The Foundry announced a strategic relationship with Pixar as they integrate Katana, The Foundry’s CG and VFX lighting tool, with the Renderman rendering engine. The Luxology group at … [Read more...] about The Foundry makes new friends, announces new initiatives