GPU

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Nvidia’s Q1 FY22 results

BY
Jon Peddie

The company’s revenue is $5.66 billion, up 84% from a year earlier, profit up 109% to $1.9 billion. Nvidia the ...

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Khronos standardizes texture compression in KTX 2.0

BY
Jon Peddie

The democratization of the texture zoo means textures take up less space and can be automatically uncompressed at runtime.  Over ...

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Intel Q1 2021 results

BY
Jon Peddie

Q1 revenue $19.7 billion, down 1% YoY, $1.1 billion above expectations. First-quarter revenue exceeded Intel’s January guidance by $1.1 billion, ...

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SPECwpc releases SPECworkstation 3.1 benchmark

BY
Ruchika Saini

The SPEC Workstation Performance Characterization (SPECwpc) group has released an updated version of its SPECworkstation benchmark, SPECworkstation 3.1, which measures ...

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Nvidia’s RTX 3060

BY
Jon Peddie

Little brother to 3060 Ti Nvidia cites gamers playing Watch Dogs 2 with high settings realizing 60 fps with a ...

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2020 saw 72% increase in potential GPU suppliers

BY
Ruchika Saini

But demand may decline. 2020 saw the most significant increase in GPU suppliers in over 20 years. Before 2020, there ...

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What’s driving GPU sales—COVID, games, or Crypto?

BY
Jon Peddie

JPR’s Market Watch suggests it’s all three, and bots too. We’ve been tracking GPU and before that graphics control shipments ...

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A new GPU architecture proposed

BY
Atif Zafar

If SIMD is good, MIMD will be great. The traditional 3D graphics pipeline is now 60 years old—is it time ...

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Red Giant’s Universe 3.3

BY
Kathleen Maher

Red Giant has released Universe 3.3, an update with two new tools, Quantum and Modes and updated versions of its ...

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The effervescent rise of GPUs: ASWF updates OpenVDB and ColorIO

BY
Kathleen Maher

Yet another reminder that technology, even fast technology, can move slowly. Siggraph has become an important gathering point for the ...