Epic previews new tools for creating and using digital human models in Unreal Engine. Epic has revealed the ongoing work it has been doing on digital humans. It released a video to show off the MetaHuman Creator tools for creating and animating digital humans and it looks like almost anyone can create anyone! Of course, that’s the demo, but the MetaHuman toolset does deliver … [Read more...] about Epic’s Unreal group is getting their MetaHumans ready to meet you
FaceWare
Create facial animation in realtime with Faceware Studio
Faceware Live gets replaced with Studio. Faceware Technologies has released Faceware Studio, a new platform for creating high-quality facial animation in realtime. The company says that Faceware Studio has been built from scratch to completely replace Faceware Live product. In future updates, Studio will serve as the platform for all of Faceware’s technology and product … [Read more...] about Create facial animation in realtime with Faceware Studio
Faceware reveals 2018 pricing for its facial motion capture software and hardware
Reduced price of products, new services, additional licenses in bundles at no extra cost. Faceware Technologies has announced new pricing of its 3D facial motion capture solutions for 2018. The company says that it has reduced prices on popular software licenses, new services, new hardware/software bundles. Effective immediately, the new pricing will benefit both indie … [Read more...] about Faceware reveals 2018 pricing for its facial motion capture software and hardware
Faceware debuts realtime facial capture in gaming
The highly anticipated Star Citizen will use Face Over Internet Protocol to animate game avatars. Faceware Technologies and Cloud Imperium Games (CIG) recently announced realtime 3D facial motion capture is coming to CIG's upcoming video game Star Citizen. This marks the first time that live facial tracking and rendering will be coming to the gaming world. Faceware's 'Face … [Read more...] about Faceware debuts realtime facial capture in gaming
Faceware Live extends face motion capture to other developers
The new Faceware Software Development Kit extends the ability to use real-time, markerless face tracking in media and entertainment projects. Faceware Technologies today announces a software development kit (SDK) for its real-time facial motion capture (mocap) and animation technology, Faceware Live. The company says its Windows Native C++ SDK will enable developers and … [Read more...] about Faceware Live extends face motion capture to other developers
Recreating the greatest high-wire performance of modern times
Atomic Fiction recreates the famous stunt in The Walk with Faceware. On a warm summer day in 1974, French high-wire artist and stuntman extraordinaire Philippe Petit surprised morning commuters in lower Manhattan when a cable appeared connecting the two towers of the World Trade Center. Petit and his team put it there so he could do his high-wire act on it. The stunt lasted 45 … [Read more...] about Recreating the greatest high-wire performance of modern times
Faceware, Vicon form mocap partnership
Faceware software and Vicon hardware will be cross-compatible. Two leaders in the emerging motion capture market have decided to form a partnership to advance their joint cause. Faceware Technologies, a maker of markerless 3D facial motion capture (mocap) solutions, and mocap equipment specialist Vicon will align their products to support the other. The two vendors say … [Read more...] about Faceware, Vicon form mocap partnership
AutoSolve makes quick work of generating facial motion
Update to Retargeter brings new automation to the facial motion capture process. New technology in the latest release of Retargeter from Faceware Technologies makes it possible to do a “one button” first pass on creating facial animation from a video performance. AutoSolve is one of the new technologies for automating facial animation in the update. Retargeter 4.0 is a … [Read more...] about AutoSolve makes quick work of generating facial motion
Making faces is harder than it looks
Facial animation technology is advancing on several fronts. We profile several teams and products on the cutting edge. By Kathleen Maher Facial animation is a very tough business for a number of reasons. When we talk to each other we watch other’s faces and when we watch animated characters we do the same. There’s a lot going on in faces: we watch the eyes, the mouth, and … [Read more...] about Making faces is harder than it looks
Image Metrics looks for new opportunities
Image Metrics, best known for its facial animation technology used in leading games, surprised the industry with a reverse merger and a plan to address the consumer 3D market as a publicly traded company. Image Metrics has been trying to scale its business almost since Day One of its existence. The company regularly goes through management upheavals and then announces a … [Read more...] about Image Metrics looks for new opportunities