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Boulder Graphics’ latest Super D brings fast, lightweight recursive subdivision to Rhino

BY
Jon Peddie

Employs recursive subdivision for superior surfaces. Boulder Graphics has just released a version of their super-fast, and small (SW) footprint ...

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One size rarely fits all in benchmarks or shoes

BY
GfxS staff

The varied aspects of GPU performance

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Epic’s Unreal joins forces with Abvent on Twinmotion

BY
Kathleen Maher

As part of its quest to make using game engines easier, Unreal has acquired the Twinmotion technology from Paris-based rendering company, Abvent.

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W stands for workstation

BY
Jon Peddie

Intel has built a special processor just for workstations. Intel’s latest generation of Xeon processors are specifically designed for workstations, ...

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Intel expands its visualization framework

BY
Jon Peddie

Accelerating everything, all in on open source, and revolutionizing workflows. At FMX, Intel’s Sr. Principal Engineer, Sr. Director, Advanced Rendering ...

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Dr. Peddie’s AR talk at the Science and Information Conference

BY
Robert Dow

? Augmented reality is a far-reaching subject and application stretching from simple entertainment such as Pokemon, to life or death ...

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The Foundry rolls out Modo 13

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Kathleen Maher

Moto 13 represents a major update to the Foundry's modeling and animation tool. New features add rendering, beef up procedural tools, and promises an easier life for animators.

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Multi-device gaming is the new reality, says Bob O’Donnell

BY
Jon Peddie

President and Chief at Analyst, Bob O’Donnell at Technalysis ran a multi-country survey of 2,022 people and concluded that gamers ...

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NAB 2019: Black Magic’s software updates

BY
Kathleen Maher

The people at Black Magic are hardware geeks. They’re happily pushing cameras that can capture high resolutions while they’re pushing ...

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Apple’s ProRes Raw gets the nod at NAB 2019

BY
Kathleen Maher

Apple introduced an addition to its popular ProRes format at NAB 2018: ProRes Raw. ProRes has been a popular content ...