
Featured
Boulder Graphics’ latest Super D brings fast, lightweight recursive subdivision to Rhino
Employs recursive subdivision for superior surfaces. Boulder Graphics has just released a version of their super-fast, and small (SW) footprint ...

Featured
One size rarely fits all in benchmarks or shoes
The varied aspects of GPU performance

Featured
Epic’s Unreal joins forces with Abvent on Twinmotion
As part of its quest to make using game engines easier, Unreal has acquired the Twinmotion technology from Paris-based rendering company, Abvent.

Featured
W stands for workstation
Intel has built a special processor just for workstations. Intel’s latest generation of Xeon processors are specifically designed for workstations, ...

Featured
Intel expands its visualization framework
Accelerating everything, all in on open source, and revolutionizing workflows. At FMX, Intel’s Sr. Principal Engineer, Sr. Director, Advanced Rendering ...

Featured
Dr. Peddie’s AR talk at the Science and Information Conference
? Augmented reality is a far-reaching subject and application stretching from simple entertainment such as Pokemon, to life or death ...

Featured
The Foundry rolls out Modo 13
Moto 13 represents a major update to the Foundry's modeling and animation tool. New features add rendering, beef up procedural tools, and promises an easier life for animators.

Featured
Multi-device gaming is the new reality, says Bob O’Donnell
President and Chief at Analyst, Bob O’Donnell at Technalysis ran a multi-country survey of 2,022 people and concluded that gamers ...

Featured
NAB 2019: Black Magic’s software updates
The people at Black Magic are hardware geeks. They’re happily pushing cameras that can capture high resolutions while they’re pushing ...

Featured
Apple’s ProRes Raw gets the nod at NAB 2019
Apple introduced an addition to its popular ProRes format at NAB 2018: ProRes Raw. ProRes has been a popular content ...