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One size rarely fits all in benchmarks or shoes

BY
GfxS staff

The varied aspects of GPU performance

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Epic’s Unreal joins forces with Abvent on Twinmotion

BY
Kathleen Maher

As part of its quest to make using game engines easier, Unreal has acquired the Twinmotion technology from Paris-based rendering company, Abvent.

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W stands for workstation

BY
Jon Peddie

Intel has built a special processor just for workstations. Intel’s latest generation of Xeon processors are specifically designed for workstations, ...

News Watch

Intel Q1 2019 results

BY
Jon Peddie

Revenue for the quarter was down -14% from last quarter to $16.1 billion, GAAP profit was $4 billion, down -23% ...

News Watch

AMD Q1 2019 results

BY
Jon Peddie

Revenue for the quarter was down -10.5% from last quarter to $1.3 billion, GAAP profit was $20 million, down -23% ...

Featured

Intel expands its visualization framework

BY
Jon Peddie

Accelerating everything, all in on open source, and revolutionizing workflows. At FMX, Intel’s Sr. Principal Engineer, Sr. Director, Advanced Rendering ...

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Dr. Peddie’s AR talk at the Science and Information Conference

BY
Robert Dow

? Augmented reality is a far-reaching subject and application stretching from simple entertainment such as Pokemon, to life or death ...

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The Foundry rolls out Modo 13

BY
Kathleen Maher

Moto 13 represents a major update to the Foundry's modeling and animation tool. New features add rendering, beef up procedural tools, and promises an easier life for animators.

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Multi-device gaming is the new reality, says Bob O’Donnell

BY
Jon Peddie

President and Chief at Analyst, Bob O’Donnell at Technalysis ran a multi-country survey of 2,022 people and concluded that gamers ...

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Maxon gets its own renderer in Redshift

BY
Kathleen Maher

Maxon headlines NAB with the acquisition. It’s been a big year for Maxon. The company won its first Academy Award, ...