Archives
Government-funded fragging headed to Fan Expo Canada
A Battlefield 3 tournament is part of ongoing research into best practices for immersive 3D gaming. Research into stereoscopic 3D ...
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Multicore taking the film industry back to the future
Panelists at the Jon Peddie Research Siggraph press luncheon found much to cheer about in the rise of powerful multicore ...
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Video: Jon Peddie on GPUs and CAD industry
When CPUs went from faster to wider and GPUs became parallel processors, CAD vendors were caught in a bind. At ...
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Autodesk developing virtual production with James Cameron and Weta Digital
The goal is to commercialize the workflows behind Avatar and the Lord of the Rings series. Autodesk built the biggest ...
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Rightware introduces OpenGL ES 3.0 benchmark
OpenGL ES is becoming a graphics standard in mobile devices. The new benchmark will give manufacturers and software developers an ...
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ZBrush interim release feels like major update
A variety of new tools keep the venerable 3D art tool at the forefront. Pixologic used Siggraph 2012 in Los ...
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Graphics chip shipments up 5.5% on Intel gains
Sequentially the market grew 2.5%, predicting slight growth ahead for PC market. Graphics chip shipments were up 5.5% in the ...
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Luxion debuts 3D web technologies at Siggraph
KeyShot extended with Web service rendering and 3D interactive web display. Rendering technology expert Luxion introduced two new 3D web ...
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Haiku Deck reinvents presentation software for the iPad era
The first business idea failed, but it had a great pitch deck, so the team refocused on presentations. New ...
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Caustic brings interactive ray tracing to Maya
Caustic Visualizer allows high fidelity views at the earliest project stages. A Rhino version already exists and a 3ds Max ...