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Nvidia speeds up the game with smart pre-rendering
Click the mouse, see something happen. Nvidia revamps pre-rendering scheme to keep up with AMD’s similar feature and improve game ...

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Khronos, the expandable
We’ve talked a lot about Open Source in conjunction with Siggraph, but Khronos owns a sizeable chunk of Siggraph mindshare ...

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Adobe Substance at Siggraph, steady as she goes
Adobe has big ambitions for the Allegorithmic technology married to its own work in 3D.

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Nvidia’s Q2 FY20 results
$2.58 billion in sales, $552 million profit, up 40% from last quarter. Nvidia reported revenue from all platforms up for ...

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Modo demonstrates new features for fashion, AEC, and content creation
The focus for Modo at Siggraph 2019 was cross-platform fluidity and cross-discipline applicability. The three speakers at Modo’s Siggraph user ...

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Maxon updates features and licensing for Cinema 4D
New features for motion graphics, titles, interoperability, and rendering. Maxon is modernizing on all fronts. At Siggraph 2019, the company ...

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Nvidia brings ray tracing and AI to Siggraph again
One year later, the ecosystem has exploded. This year at Siggraph, Nvidia showed a lineup of RTX Studio Laptops and ...

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Realtime ray tracing shown by Adshir at Siggraph
Platform independent and AR friendly Ever since Arthur Appel proposed the core technology for ray tracing in his 1968 ...

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Intel’s long-term vision for exascale content
Big content creation announced at Siggraph 2019. At Intel’s inaugural Create event at Siggraph 2019, the company outlined its vision ...

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Dassault Systèmes financial earnings come according to plan
The summertime is not generally a great time for financial reports, except for, maybe, companies selling flipflops and ice cubes, ...