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Author Archive: Randall Newton

Randall S. Newton is Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

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Diversity on display in Siggraph VR Village 2017 

Diversity on display in Siggraph VR Village 2017 

New technologies and novel presentations go hand-in-hand at this popular new hands-on part of the Siggraph experience.  VR Village has only been a part of the Siggraph scene for a few years, but has already proven itself as both a crowd-pleaser and a sneak peek at where virtual and augmented reality technology is going. Researchers […]

By June 9, 2017 Read More →
Game console market in temporary lull, says new market report

Game console market in temporary lull, says new market report

Jon Peddie Research expects 2017 to be a much better year than 2016 for game console sales. The TV-based gaming console market is in a temporary lull, according to the latest report from Jon Peddie Research. Devices tracked in this market report include Sony PS4, Microsoft Xbox One, Nintendo Wii and others. As a whole, […]

By June 8, 2017 Read More →
New development kit puts hands inside virtual reality

New development kit puts hands inside virtual reality

ManoMotion offers a way to add gesture recognition to products and apps. A new software development kit (SDK) makes it possible to add gesture recognition into products and applications for virtual reality, augmented reality, and other new immersive visual technologies. ManoMotion says its new SDK allows people to see their actual hands in VR/AR/MR. Using […]

By June 7, 2017 Read More →
Khronos adds Physically Based Rendering to open graphics standard glTF

Khronos adds Physically Based Rendering to open graphics standard glTF

Version 2.0 of the popular standard will make it easier to share lush visual assets with full fidelity, yet keep runtime processing time to a minimum. The industry standard specifications for run-time delivery of 3D assets just got little more efficient with the release of glTF 2.0 this week. The update introduces Physically Based Rendering […]

By June 6, 2017 Read More →
Shotgun adds auto-discovery for major media creation tools

Shotgun adds auto-discovery for major media creation tools

Other new features improve collaboration in digital content review and media production. The latest version of Autodesk Shotgun for digital asset management offers new ways to improve collaboration with most leading content creation tools. The cloud-based review and production tracking software also simplifies its ability to coordinate with IT and improves the RV viewing engine. […]

By June 5, 2017 Read More →
Reviewers talk about SPEC/GWPG benchmarks

Reviewers talk about SPEC/GWPG benchmarks

A generation of computer and workstation reviewers in the CAD industry have relied on this industry standard benchmarking software. By Bob Cramblitt If there is a review of a professional workstation or graphics card within an online or print publication, the reviewer is likely to quote results from a SPEC Graphics and Workstation Performance Group […]

By June 1, 2017 Read More →
Naval research center joins 3D PDF Consortium

Naval research center joins 3D PDF Consortium

Industry consortiums are stronger when users as well as vendors join. The 3D PDF Consortium today announces the Naval Shipbuilding and Advanced Manufacturing Center (NSAM) as a new member. NSAM is a Navy ManTech Center of Excellence, chartered by the Office of Naval Research (ONR) to develop advanced manufacturing technologies and deploy them in the […]

By May 31, 2017 Read More →
Altair Acquires Modeliis to enhance IoT, hybrid simulations

Altair Acquires Modeliis to enhance IoT, hybrid simulations

Consolidation in engineering simulation and analysis continues. Engineering simulation software vendor Altair has acquired Modeliis, a supplier of electronic design automation software for circuit modeling, system design and simulation tools. Altair says the Grenoble, France company has “strong expertise in digital and analog domains,” making their software suitable for expanding market in Internet of Things […]

By May 26, 2017 Read More →
Cloud CAD has a new competitor in Graebert Kudo

Cloud CAD has a new competitor in Graebert Kudo

An extended rollout will expose new features to beta testers over the next few months. Joining the ranks of cloud CAD vendors puts Graebert in exclusive company. Graebert GmbH has begun a staged release of its newest product, 2D cloud-based CAD used in a browser. For now Graebert’s Ares Kudo is considered in the beta […]

By May 25, 2017 Read More →
Autodesk SketchBook update handles 100 megapixel illustrations

Autodesk SketchBook update handles 100 megapixel illustrations

A new rendering engine has been designed for power users on iPad Pro, but the technology ships to all users. An update to Autodesk Sketchbook for iOS provides a new rendering and drawing engine that takes full advantage of the high-end iPad Pro and Apple Pencil, as well as providing benefits to users of all other […]

By May 24, 2017 Read More →