Author Archive: Randall Newton

Randall S. Newton is Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

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Siggraph 2014 Art Gallery explores Acting in Translation

Siggraph 2014 Art Gallery explores Acting in Translation

This year’s show curates an exchange of ideas between media and domains in art, science, and technology. As part of Siggraph 2014 in Vancouver (August 10-14, 2014), the Siggraph Art Gallery will present 14 curated, innovative works incorporating its theme, “Acting in Translation.” While the essential aim of the Art Gallery is to provide a [...]

Minko + Oculus + Leap = Everyman as Tony Stark

Minko + Oculus + Leap = Everyman as Tony Stark

Aerys debuts its 3D world editor and supporting 3D engine, and shows off applications in both engineering and game development. Thousands of engineers and game developers overheated when the first Iron Man movie debuted in 2008. It wasn’t about the action scenes or the characters; it was about the holographic design technology, an interface to [...]

Geomerics to target movies with real-time rendering

Geomerics to target movies with real-time rendering

The ARM subsidiary gets a £1 million grant from the UK government. Real-time graphics rendering will come to movies if Geomerics has its way. The UK-based company, acquired late last year by ARM, has been given a £1 million ($1.7 million) grant from the UK government to bring its video game graphics to the movie [...]

Hexagon acquires CAM consolidator Vero Software

Hexagon acquires CAM consolidator Vero Software

The goal is to tie metrology more closely to machining and manufacturing planning. Swedish software conglomerate Hexagon AB has acquired Vero Software, a leader in Computer Aided Manufacturing (CAM) software. In recent years Vero had acquired a number of CAM products, starting the consolidation of a highly fragmented market.  The purchase price was not announced. [...]

Siggraph teams up with indie game showcase The MIX

Siggraph teams up with indie game showcase The MIX

Successful indie game developers will be available to discuss cutting-edge graphics and gameplay technology. Siggraph 2014 has teamed up with Media Indie Exchange (The MIX) to bring the first-ever Siggraph indie game showcase to its Exhibition, August 12-14, at the Vancouver Convention Centre in Vancouver, British Columbia. As part of this special collaboration with The [...]

Open Design Alliance to hold Developer Conference in Prague

Open Design Alliance to hold Developer Conference in Prague

The conference will be the first led by new president Neil Peterson, the long-time CTO. The Open Design Alliance (ODA) is rebooting its annual developers conference, with the first under the leadership of new president Neil Peterson taking place September 8-9, 2014 in Prague. The conference will be conducted by the ODA development team, and is [...]

CG movie secrets revealed at Siggraph production sessions

CG movie secrets revealed at Siggraph production sessions

Experts from movies including X-Men: Days of Future Past and Gravity will show how the magic happens.   Teams from more than 15 major studio productions, including “X-Men: Days of Future Past,” “Gravity,” “How to Train Your Dragon 2” and “Teenage Mutant Ninja Turtles” will lead Production Sessions as part of the 2014 Siggraph Computer [...]

KeyCreator update adds animations

KeyCreator update adds animations

The direct editor is often used in manufacturing settings to modify existing drawings and models. KeyCreator, a 2D/3D CAD direct editing tool for manufacturing from German developer K2D, has added the ability to animate solids in its latest release. Selected solids-based entities can be assigned a motion speed along or around an axis. Animation temporarily [...]

3D projection mapping short film wins Siggraph Best In Show

3D projection mapping short film wins Siggraph Best In Show

As usual, European entries took most of the awards. An American short film that combines 3D projection mapping on moving surfaces with live synchronized performance from both robots and humans has been named Best in Show at the 2014 Siggraph Computer Animation Festival. Box by Tarik Abdel-Gawad and the production house Bot & Dolly, explores [...]

New CAD technologies among Siggraph 2014 technical papers presentations

New CAD technologies among Siggraph 2014 technical papers presentations

A new push-pull rapid modeling architecture highlights the session on Interactive Modeling. Computer graphics conference Siggraph started as a venue for academic researchers to share papers. In recent years Siggraph research presentations have veered strongly toward the interests of the entertainment industry. This year’s Technical Papers track at Siggraph is true to form, but that [...]