Author Archive: Randall Newton

Randall S. Newton is Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

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Siemens makes PLM new again

Siemens makes PLM new again

Solving complexity becomes the new foundation for innovation. There was a time when the three largest vendors of product lifecycle management (PLM) software all agreed they were in the PLM business. But in recent years new technologies and shifting customer allegiances have caused Dassault Systèmes and PTC to toss the three-letter acronym in search of [...]

By September 11, 2014 2 Comments Read More →
Solidworks 2015 dispels the dark cloud of uncertainty

Solidworks 2015 dispels the dark cloud of uncertainty

The portfolio keeps growing; some of the new products come from the Dassault Systèmes 3D Experience side of the house. By Randall S. Newton with L. Stephen Wolfe, P.E. [Editor's Note: Larger versions of the images in this article are posted at our Facebook page.] Since 2010, a dark cloud of questions has been hanging [...]

By September 10, 2014 2 Comments Read More →
Trimble acquires Gehry Technologies

Trimble acquires Gehry Technologies

Dassault Systèmes and Autodesk invested in the advanced 3D construction documentation technology, but Trimble is better positioned to move it forward. Today Trimble (NASDAQ: TRMB) announced it is acquiring Gehry Technologies (GT), the 3D construction management software and services firm founded by notable architect Frank Gehry in 2002. Autodesk and Dassault Systèmes combined over the [...]

By September 8, 2014 2 Comments Read More →
SPECapc releases new 3ds Max 2015 benchmark, outlines future

SPECapc releases new 3ds Max 2015 benchmark, outlines future

How to test virtual workstation performance is one of the key issues facing this industry non-profit. At Siggraph SPEC’s Application Performance Characterization (SPECapc) group has released a new benchmark Autodesk 3ds Max 2015, and discussed with press and analysts the challenges it sees ahead. SPECapc for 3ds Max 2015 contains 48 tests for comprehensive measurement [...]

By September 5, 2014 0 Comments Read More →
Matrox chooses AMD for next-generation multi-display graphics cards

Matrox chooses AMD for next-generation multi-display graphics cards

Matrox makes display boards capable of supporting eight or more monitors, but hasn’t been a player in consumer or general-purpose enterprise computing for years. Working with AMD could turn that around.  Matrox Graphics today announced its next generation of multi-display graphics cards will be based on AMD GPUs and display drivers. The shift from internally developed [...]

By September 3, 2014 0 Comments Read More →
Bypassing animation complexity

Bypassing animation complexity

Akeytsu from French start-up Nukeygara provides only the necessary features for 3D character rigging and motion; “our clients are creatives, not engineers.” The current generation of top animation software is the result of a 20-year arms race, with each product seeking to offer more features—with resulting additional complexity—in each release. The result, says Nukeygara CEO [...]

By September 1, 2014 0 Comments Read More →
Google acquires cloud rendering service Zync

Google acquires cloud rendering service Zync

Zync offers an on-demand render farm service that scales from one core to thousands of CPUs. Amazon loses a small but influential cloud services reseller. Google has acquired Zync, which offers a cloud-based rendering service for special effects. The small firm has previously provided render farm services for recent films including Flight, Transformers: Dark of [...]

Demonstration shows off Chromebook as thin-client graphics workstation

Demonstration shows off Chromebook as thin-client graphics workstation

VMware, Nvidia, and Google team up to run high-performance graphics via cloud technology. Today in San Francisco at VMworld 2014, VMware, Nvidia and Google gave a technology preview in which a Google Chromebook was the client for a high-performance visual computing demonstration. Various workstation-class applications were demonstrated running on the Chromebook, which uses only a [...]

Drs. Peddie and Wallen talk virtualization in stereoscopic 3D

Drs. Peddie and Wallen talk virtualization in stereoscopic 3D

Virtualization helped DreamWorks move from one project annually to three without hiring more artists or buying more computers. Watch the Siggraph conversation shot in 3D. For your YouTube viewing pleasure, we recommend a video created by MTBS3D.com. At the annual JPR Siggraph Luncheon, August 13 in Vancouver, MTBS3D (Meant To Be Seen) founder Neil Schneider [...]

Clarisse iFX wants animation artists to start with the finished look

Clarisse iFX wants animation artists to start with the finished look

The high-end 3D/3D tool fuses animation with compositing and 3D rendering, allowing artists to work with full effects on all the time. Every year at Siggraph there are one or two products that cause people to say to one another, “Have you see ____?” This year in Vancouver one of those products was Clarisse iFX [...]