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Author Archive: Randall Newton

Randall S. Newton is Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

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Dassault Systèmes net profit up 50% in second quarter

Dassault Systèmes net profit up 50% in second quarter

All divisions and regions reported growth despite continued currency fluctuations. Despite continuing fluctuations in currency values across the globe, Dassault Systèmes (Euronext Paris: DSY.PA) reported a solid second quarter. Measured in constant currencies, total revenue for the quarter ending June 30, 2015 was €715.7 million, up 16% from the second quarter one year ago. Software […]

Blender takes a holiday

Blender takes a holiday

The team behind the popular open source 3D modeling and animation software steps away from a demanding schedule to focus on the big picture. Successful open source software usually depends on two key components: a small army of volunteers and a task master who keeps everybody organized and focused on the goal. Blender, the popular […]

Aveva and Schneider Electric agree to a reverse merger

Aveva and Schneider Electric agree to a reverse merger

Aveva can loosen its belt and get comfortable as it becomes larger than Bentley Systems as a result of this complex deal. Plant design and engineering software company Aveva has struck a reverse merger deal with Schneider Electric. Cambridge, UK-based Aveva (LON: AVV) will receive Schneider’s software unit for approximately $857.7 million (£550 million). In […]

Major Lytro Desktop update improves image editing

Major Lytro Desktop update improves image editing

Light field photos offer so much more data, making them tricky to work with under older paradigms. Lytro has introduced a major update to the desktop software that ships with its revolutionary light field camera, to make it easier to edit and process the depth and dimensionality available in Lytro’s “living pictures.” Lytro Desktop 4.3 is […]

Siggraph releases lineup for popular production sessions

Siggraph releases lineup for popular production sessions

Insider conversations include Interstellar, Jurassic World, Ant-Man, and Tomorrowland. Industrial Light and Magic will celebrate 40 years with a special event. The lineup for the most popular event at Siggraph—the Production Sessions—has been announced. As usual, the world’s elite computer graphics experts will gather to share the processes and techniques used to create the compelling […]

Teigha update adds graphics caching

Teigha update adds graphics caching

The latest update to the Open Design Alliance development platform also adds performance improvement to their new cloud technology. The Open Design Alliance (ODA) has released an update to Teigha, its software development platform for engineering applications that introduces support for graphics cache files. Graphics caching is used to optimize regeneration speed for complex drawings. […]

Interactive graphics breakthroughs highlight Siggraph 2015 Emerging Technologies

Interactive graphics breakthroughs highlight Siggraph 2015 Emerging Technologies

The theme of “Work and Play,Technology that Improves Daily Lives” pushes the boundaries from what graphics do today to what they can do soon. The latest research into interactive graphics applications will take the center stage at this year’s Emerging Technologies program at Siggraph 2015. The projects in the 2015 program fall under the theme […]

Autodesk puts 123D products on Windows mobile devices

Autodesk puts 123D products on Windows mobile devices

The free apps let Windows phone and tablet users join the 123D community. Autodesk is extending its 123D family of graphics apps to Windows. 123D Catch is now available for Windows Phone and Catch and 123D Sculpt+ are now Windows 8.1 apps. 123D Catch uses the phone’s camera to shoot photographs around something, then upload […]

Speed increases ripple through Enlighten dot-update

Speed increases ripple through Enlighten dot-update

Tweaks throughout the production process make this real-time global illumination engine run faster. A dot-update to global real-time illumination engine Enlighten features changes that extend scalability, reduce solver time, and improve lighting placement flexibility in game development. New features in Geomerics Enlighten 3.02 include: High level build system (HLBS): A code refresh to the build […]

Adding cloud to the Windows render farm

Adding cloud to the Windows render farm

Thinkbox Deadline adds one-click access to Microsoft Azure New templates from Thinkbox Software allow its render-and-compute management software Deadline to support one-click access to Azure, Microsoft’s cloud computing platform. Starting today, Deadline is now available in the Azure Marketplace, a download site for acquiring Azure-compatible software and utilities. Because Deadline controls compute resources on both […]