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Author Archive: Randall Newton

Randall S. Newton is Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

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Tech Soft 3D optimizes HOOPS line of development platforms for Native and Web

Tech Soft 3D optimizes HOOPS line of development platforms for Native and Web

The toolmaker for 3D technical applications is riding the wave of WebGL and simultaneous app development.   3D technology development vendor Tech Soft 3D has updated its suite of development platforms to be equally valuable for desktop, cloud/browser, and mobile app software development.    HOOPS Native Platform 2017, HOOPS Web Platform 2017 and HOOPS Platform […]

By February 20, 2017 Read More →
Redshift renderer releases integration for Houdini

Redshift renderer releases integration for Houdini

The biased, GPU-based renderer counts several well-known animation studios among its customers. Redshift Rendering Technologies has released an integration to the procedural animation tool Houdini, from SideFX Software. Redshift is a biased GPU-accelerated renderer that currently integrates with industry-standard content creation tools including Autodesk Maya, Softimage, and Autodesk 3ds Max. The company says integration work […]

By February 17, 2017 Read More →
GPU demand increases in fourth quarter

GPU demand increases in fourth quarter

Gaming continues as the wind in the graphics industry sails. Global demand for GPUs increased in the fourth quarter of 2016 on a sequential basis, continuing a rising trend despite continuing lower sales for PCs. The latest market report from Jon Peddie Research note the results are the highest in two years, with 100.3 million […]

By February 16, 2017 Read More →
Atomic Fiction cloud rendering spinoff lands venture funding

Atomic Fiction cloud rendering spinoff lands venture funding

Autodesk and Walden Venture Capital are named participants; the amount of funding was undisclosed. Cloud rendering startup Conductor Technologies has raised an undisclosed amount of venture capital in a Series A funding round. The company is a technology spinoff from Atomic Fiction, a Hollywood special effects studio. The funding round was led by Walden Venture […]

By February 15, 2017 Read More →
V-Ray for 3ds Max update renders up to seven times faster

V-Ray for 3ds Max update renders up to seven times faster

A new algorithm for dealing with complex lighting improves render time. Chaos Group has released a major update to V-Ray for Autodesk 3ds Max, its popular rendering solution. The company says version 3.5 is up to 7 times faster at rendering, depending on the scene. Chaos Group says its new Adaptive Lights algorithm “drastically speeds […]

By February 13, 2017 Read More →
ProtoTech WebGL Revit Exporter adds Virtual Reality option

ProtoTech WebGL Revit Exporter adds Virtual Reality option

VR imagery is designed for smartphone-style VR display. CAD enhancement specialist ProtoTech has updated its WebGL exporter for Autodesk Revit with the ability to create virtual reality scenes from Revit model data. When a user of the exporter selects the “VR” option, the model view is split so it can be loaded into a browser […]

By February 9, 2017 Read More →
Carl Bass steps down as Autodesk CEO

Carl Bass steps down as Autodesk CEO

A transition team is in place, with two senior vice presidents sharing interim leadership responsibilities. Two activist shareholders will leave the board of directors. Autodesk today announced Carl Bass will step down as president and chief executive officer, effective February 8. In a statement released to the media, Autodesk says its board of directors has […]

By February 7, 2017 Read More →
Onshape extends its 3D cloud CAD with sheet metal design

Onshape extends its 3D cloud CAD with sheet metal design

“Simultaneous Sheet Metal” technology lets users work concurrently on flat, folded and bend table representations. Onshape today released new sheet metal design capabilities for its cloud-based mechanical CAD design system. The new tools allow creation and refinement of sheet metal parts with simultaneous generation of editable, synchronized flat, folded, and tabular views. Other CAD systems […]

By February 7, 2017 Read More →
Jon Peddie Research launches new Visual Processing Unit market report

Jon Peddie Research launches new Visual Processing Unit market report

Tiny new processors are driving innovation in a wide variety of industries. Jon Peddie Research (JPR) today launched a new quarterly report covering the fast-growing Visual Processing Unit (VPU) market. VPUs are specialized processors currently capable of running 10-bit or 12-bit datasets of tens of megapixels at rates of up to 60 or 120 frames […]

By February 7, 2017 Read More →
Discovering the importance of lighting in creating immersive 3D

Discovering the importance of lighting in creating immersive 3D

Game studios are using real-time lighting to improve realism, but it will take a graphics ecosystem to take VR content to the next level. A driving goal for the visual motion arts (video, cinema, games) has always been the creation of an immersive experience. The suspension of disbelief can be engaged with compelling stories  — […]

By February 3, 2017 Read More →