Archives
NVIDIA ends new subscriptions for Mental Ray
Bugfixes will be provided throughout 2018. Also, there is an option to extend the license. Last week, Nvidia released an ...
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New Pantone file format stores complex appearance data for 3D design
Autodesk, Luxion, and Nvidia are supporting the new AxF format in selected products. A name synonymous with professional use ...
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Maxon and Nvidia sign technical collaboration deal
The agreement facilitates scalable, intuitive, physically based rendering for 3D artists and designers. 3D modeling and rendering software specialist Maxon ...
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Nvidia updates Iray plug-ins for Maya and 3ds Max
Gensler has been using the new technology for months on the design of Nvidia’s new Santa Clara headquarters. Nvidia has ...
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Migenius gets Bloom Unit back on track in SketchUp
The Australian visualization group also now controls the destiny of RealityServer and iRay. Migenius and its SketchUp add-in Bloom Unit ...
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Bloom Unit brings real-time photorealism and collaboration to SketchUp 3D models
Former Mental Images technology drives the ability to send live rendering to any connected device. Bloom Unit launches next month ...
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Autodesk expands Media and Entertainment Suites for 2013
Multi-product workflows and extreme 3D detail drive this year’s updates. By Kathleen Maher The entertainment industry is fundamentally changing. It ...
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Nvidia Iray and GPUs supercharge Mercedes Benz visualizations
Freelance CG artist Jeff Patton went from one hour per rendering to eight minutes inside Autodesk 3ds Max. Jeff Patton ...
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Exploring the best new technologies and innovative products at SolidWorks 2011
Two well-known engineering software industry analysts team up to rate the most promising new products on display at SolidWorks World ...
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Bunkspeed Shot debuts as first Iray end-user application
On July 26, Bunkspeed released Shot, an application for making realistic renderings quickly. It’s the first end-user application of mental images Iray interactive realistic rendering technology. Mental images became a subsidiary of graphics-chip maker Nvidia in December 2007.