Level of detail is simply astounding—realtime global illumination and more. (Source: Epic) I have been trying to write about Epic’s new Unreal Engine 5 since they announced it in May. Every time I do, I am awestruck by the visuals, and mind-boggled trying to figure out how they did it. It is making a bazillion zillion quadrillion polygons fit in a 4k screen. The company … [Read more...] about A look at Epic’s Unreal Engine 5
The update also support Oculus Rift, supports night sky rendering, and more. Photorealistic rendering software vendor Redway3D has released an update to its Redsdk rendering toolkit which provides key improvements in several areas by bringing preprocessed photo-realistic rendering effects into the real-time visualization stream. The update also improves a variety of other … [Read more...] about Redway3D rendering toolkit borrows preprocess features for improving real-time photorealism.
The massive scale of such games presents unique challenges to the lighting process. ARM subsidiary Enlighten has made a significant enhancement to its real-time global illumination software for gaming, making it possible to extend the benefits of immediate illumination to open world games, the fast-growing category of games with massive “geographic” scale. Open world … [Read more...] about Enlighten introduces global illumination feature set for open world games
Tweaks throughout the production process make this real-time global illumination engine run faster. A dot-update to global real-time illumination engine Enlighten features changes that extend scalability, reduce solver time, and improve lighting placement flexibility in game development. New features in Geomerics Enlighten 3.02 include: High level build system (HLBS): A … [Read more...] about Speed increases ripple through Enlighten dot-update
Enlighten 3 with Forge provide lighting tools for an artist’s perspective. Geomerics says its update to Enlighten provides cinematic-quality dynamic lighting with a toolset appealing to the artist. “We see lighting as the biggest contributor to cinematic quality graphics,” says Chris Porthouse, VP of gaming middleware for ARM, which owns Geomerics. “Great artists use … [Read more...] about Geomerics improves real-time global illumination engine
The lighting expert will become a wholly owned subsidiary, and will continue with a separate market identity. Semiconductor and mobile IT manufacturer ARM today acquired Geomerics, a well-respected developer of lighting technology for video games and other entertainment graphics. The financial terms of the deal were not disclosed. Geomerics Enlighten is a popular … [Read more...] about ARM acquires Geomerics
As 3D modeling software has matured, most of the emphasis on visualization quality has gone to the final rendering. But new technology from a German university spin-off may change all that. [Editor’s note: A video from Siggraph 2012 produced by Intel about Lumatix Atrium Designer 2012 appears at the end of this article.] A university spin-off from Germany is now selling … [Read more...] about Lumatix Atrium Designer 2012 offers global illumination previews in milliseconds
The KeyShot plug-in allows CAD data to be directly transferred from a modeling session into high-resolution rendering. Luxion has updated its 3D CAD plug-ins for direct import into KeyShot, its real-time ray tracing and global illumination software. The updated plugins link PTC Creo 1.0; PTC Pro/ENGINEER Wildfire 3, 4 and 5; McNeel and Associates Rhinoceros 4; Dassault … [Read more...] about Luxion releases updated plug-ins for SolidWorks, Rhino, Creo, Pro/Engineer, SketchUp