Autodesk Flame burns up the cloud

The product family is now available on AWS.

(Source: Autodesk)

Artists using Autodesk’s Flame Family of products are no longer tied to an on-premise workflow with the latest update to Flame, Flare, and Flame Assist that runs on Amazon Web Services (AWS). Autodesk further ignited the cloud-supported release with upgraded HDR and animation features.

“As part of our ongoing efforts to support a cloud-based production ecosystem for the media and entertainment industry, our engineering team worked closely with AWS and system integrators to bring artists an alternative to working with Flame via on-premise workstations,” said Steve McNeill, Director of Engineering at Autodesk. “Artists can now tap into Flame on the AWS cloud, helping teams scale up capacity during crunch times without needing to purchase additional hardware.”

Working on the cloud enables seamless collaboration with remote artists. It also expands a facility’s ability to recruit and hire artists from around the globe.

“Having Flame projects live in the cloud, with artists collaborating in multiple locations, we are able to create exceptional work for our clients. Our colorist in Los Angeles can start a project, with our Flame artist in London doing the conform, ready for our CGI team in New York to continue work. Ultimately, the cloud gives us the flexibility to execute highly complicated, demanding, and compute-intensive projects in a collaborative cloud-based workflow,” said Angus Kneale, Founder of Preymaker, an early pioneer and adopter of Flame on AWS cloud.

Flame on AWS provides a scalable environment with a range of optional compute and storage options.

This latest update to Flame, Flare, and Flame Assist is now available at no added cost to Flame Family subscribers.

A redesigned Animation Editor panel makes it easier for artists to manipulate curves.