Featured

Featured

A surge vs. a trend

BY
Jon Peddie

There is a difference, you know—or maybe you don’t. A year ago, proclamations abound that PC shipments were showing continued ...

Featured

Global video game industry running a strong race

BY
GfxS staff

A review of the video game tech industry and index for 1Q 2022. By Ted Pollak According to our mosaic ...

Featured

What is augmented reality marketing?

BY
Jon Peddie

Can AR be a tool for marketing? Should it be? Augmented reality (AR) marketing represents a novel, potentially disruptive subdiscipline ...

Featured

The long view on LCDs vs. OLEDs

BY
Bob Raikes

The Samsung saga and its overarching effect. A couple of friends, well versed in the technology and graphics industries, recently ...

Featured

Epic Games releases Unreal Engine 5 to all developers

BY
Karen Moltenbrey

New features aim to transform the way next-gen content is made and experienced. Following a little over a year of ...

Featured

GPUs, they’re everywhere

BY
Jon Peddie

…just not for you.   Gamers, professionals, and enthusiasts can all be forgiven if they’ve become just a little bit ...

Featured

Museum of Science Fiction announces VR Design Competition

BY
Karen Moltenbrey

Museums today are not the same as they once were. Thanks to all the technology over the past decade, museums ...

Featured

Moore Threads comes out

BY
Jon Peddie

China’s local GPU company announces three new products. Founded in October 2020 in Haidian, Beijing, China, the 80-employee company Moore ...

Featured

Gaming at 8K for $2K

BY
Robert Dow

But only if you’re rich. Nvidia officially launched the GeForce RTX 3090 Ti GPU powered by Ampere—Nvidia’s 2nd gen RTX ...

Featured

Industry great Kurt Akeley retires

BY
Jon Peddie

Contributed immensely to 3D graphics architecture and definition of OpenGL. After an amazing career spanning the first days of SGI ...