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Unity HDRP and all those rays
Unity is evening up the playing field as its long-awaited HDRP brings realtime workflows to its developers.

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Nvidia’s Q3 FY20 results
$3.01 billion in sales, $899 million profit, up 61% from last quarter. Nvidia reported revenue from all platforms up for ...

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Visualizing data—analytic rendering via Khronos
Rendering, and especially realtime ray tracing can impact data visualization by providing physically accurate imagery and visual cues for an intuitive understanding of complex data, but it's a tall order. Khronos is taking input for a possible new platform independent standard.

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Realtime: Adshir’s LocalRay is 100% organic ray tracing
New tech from rendering startup tested with and against Embree—it’s all native now. Regular readers will recall that we have ...

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Everybody dance now: Intel GPU turned on
The Intel engine has started to purr. The company turned in a great quarter, and now CEO Bob Swan tells ...

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Acer is #1: IHS ranks Acer first among gamer monitors
IHS relies on branding to define products used for gaming, which is not always accurate because people use devices for ...

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Intel Q3 2019 results
Intel revenue for the quarter was up 16.4% from last quarter to $19.2 billion, GAAP profit was $6 billion, up ...

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AMD reports Q3 2019 results: good news continues
Lisa Su is not tired of winning. Revenue for the quarter was up 18% from last quarter to $1.8 billion, ...

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Nvidia offers cloud-based AR content rendering
AR images driven by Nvidia GPUs to your phone Nvidia has been in the clouds for ten years or more ...

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Boxx boosts box clock to block getting boxed in
Overclocking is not just for games: variable boost clocks speed up video production workflows Boxx said it is offering optional ...