Featured
Siggraph 2022: A virtual walk around the floor (recap)
Bits and pieces from my time at this year’s conference, a ‘rest of the rest’ wrap-up. After two years of ...
News Watch
Arcturus brings volumetric rendering to Unreal
Can be used in everything from virtual production to AEC to video games. Volumetric video is a technique where multiple ...
Featured
What’s ‘next’ when it comes to Omniverse?
Nextspace’s cloud-based platform unifies disparate data from various sources and formats and organizes and structures it for more accurately visualizing ...
Featured
Well, folks, Siggraph 2022’s a wrap
The in-person portion of this year’s hybrid conference is now in the books, and it proved to be well attended. ...
News Watch
More to Nvidia Nsight
Updates to Nsight Systems and Nsight Graphics debut, while showgoers get a hands-on lesson using the tools at Siggraph Labs. ...
Featured
Standards merge and emerge at Siggraph 2022
The coming Metaverse demands industry segments, companies, standards bodies, and humans work together to define and enable interoperability. ASWF and ...
Featured
Siggraph keynote: Seeing double—bridging dualities for humans in the metaverse
Relational intelligence and performance artist Sougwen Chung. Sougwen Chung is an artist and engineer whose exhibitions and performances have taken ...
News Watch
Foundry makes a presence at Siggraph 2022
Virtual production, education, and open source will be among the areas of focused activity for the company. When it comes ...
News Watch
Best of the best
SIGGRAPH names the winners of the 2022 Computer Animation Festival, with “The Seine’s Tears” receiving the Best in Show Award. ...